Revision 7b50578 by Campbell Barton August 16, 2011, 20:00 (GMT) |
fix for missing clip check in mesh_foreachScreenFace__mapFunc, alsmo re-arranged the bmesh mapFunc's since they were calculating values that weren't needed in some cases. |
Revision 9b5c0f6 by Mitchell Stokes August 16, 2011, 19:59 (GMT) |
BGE Animations: Increasing the max layer count to 8 as per a user request. Also, layer checks were checking for values between 0 and MAX_ACTION_LAYERS when they should have been checking for values between 0 and MAX_ACTION_LAYERS - 1. |
Revision 1b1c297 by Campbell Barton August 16, 2011, 19:24 (GMT) |
fix for incorrect use of 2d vector comparisons where 3d should be used. |
Revision 2245ac5 by Campbell Barton August 16, 2011, 19:18 (GMT) |
fix edge_angle, was compating angles in 2d |
Revision 0b7911c by Benjy Cook August 16, 2011, 19:12 (GMT) |
Small change that improves usability to advanced retargeting |
Revision 5c5a241 by Campbell Barton August 16, 2011, 19:11 (GMT) |
use math utility functions, no functional changes. |
Revision c7fce6b by Brecht Van Lommel August 16, 2011, 18:59 (GMT) |
Revision 0e04292 by Campbell Barton August 16, 2011, 18:51 (GMT) |
missed checking hidden flag in recent commit. |
Revision 3e625d1 by Campbell Barton August 16, 2011, 18:45 (GMT) |
bmesh todo: material mesh select/deselect added. |
Revision 07f1c0f by Campbell Barton August 16, 2011, 18:22 (GMT) |
bmesh_todo: the manipulator now treats selected vert/face/edges differently (from fix in trunk). |
Revision e3ace26 by Campbell Barton August 16, 2011, 18:20 (GMT) |
iterator initialization was setting the same member twice. |
Revision 2cece7b by Thomas Dinges August 16, 2011, 17:43 (GMT) |
Bugfix for [#28258] [UV editor] missing snapping option. *Added back "snap_target" as we had in 2.4x. I removed the "snap_element" though, as only Vertex Snapping is supported in the UV Image Editor. |
Revision d79967e by Sukhitha Jayathilake August 16, 2011, 17:17 (GMT) |
Animation Exporter clean up. |
Revision 18d95a8 by xiao xiangquan August 16, 2011, 16:58 (GMT) |
fix a small bug , and update language-packs |
Revision 360fcd7 by Brecht Van Lommel August 16, 2011, 16:15 (GMT) |
Cycles: * add some (disabled) test code for using OpenImageIO in imbuf * link cycles, openimageio and boost into blender instead of a shared library * some cmakefile changes to simplify the code and follow conventions better * this may solve running cycles problems on windows XP, or give a different and hopefully more useful error message |
Revision f04fb5b by Sukhitha Jayathilake August 16, 2011, 16:03 (GMT) |
Finalizing. |
Revision 592f1ab by Sergey Sharybin August 16, 2011, 15:56 (GMT) |
Camera tracking integration =========================== - Added mode toggle operator. - Hide Marker panel and show Display panel by default. - Enable manual calibration by default. |
Revision 4b97b4a by Sergey Sharybin August 16, 2011, 14:58 (GMT) |
Camera tracking integration =========================== - Remove unused DNA properties from SpaceClip. - Split selected and active tracks. Now track can be active but not selected. Prevents unwanted interface flippering when working in Tracking mode. |
Revision ddee22a by Sergey Sharybin August 16, 2011, 14:58 (GMT) |
Camera tracking integration =========================== Code clean-up: - Remove unused args from template_movieclip. - Remove C-defined "Marker" panel. - Move all properties from old "Marker" panel to template_marker template. This properties would be displayed if compact is set to False. |
Revision 87efb89 by Joerg Mueller August 16, 2011, 14:43 (GMT) |
Py fix for trunk to pepper merge. |
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