Revision 3af9651 by Mike Erwin August 2, 2011, 22:50 (GMT) |
ndof changes: turned off 3D mouse during transform, removed timing bug in image/uv, added option for zoom axis (up/down vs. forward/backward) |
Revision 4fc56e3 by Thomas Dinges August 2, 2011, 18:56 (GMT) |
Patch by oenvoyage - olivier amrein, thanks a lot! * Material Diffuse Ramp was not greyed out when shadeless was enabled. |
Revision 5c36b75 by Nathan Letwory August 2, 2011, 18:33 (GMT) |
Simple argument to be able to explicitely tell the bitness you want to build Blender in. python sconsscons.py BF_BITNESS=32 python sconsscons.py BF_BITNESS=64 So from now on for Windows you don't have to run a specific win32 or win64 Python version to get the Blender version you want. If you omit the BF_BITNESS flag the bitness as per Python version will be used as before. Note that this is an argument, so works *only* on the command-line, not in your user-config.py |
Revision 607e3ee by Sergey Sharybin August 2, 2011, 18:28 (GMT) |
Revision cf6c261 by Sergey Sharybin August 2, 2011, 18:25 (GMT) |
Camera tracking integration =========================== - Fixed some silly things ni DNA design. Now all reconstruction data is stored in Tracking->Reconstruction. Please, re-solve your cameras -- reconstruction data wouldn't be read from files saved in blender below this commit. - RNA accessors for reconstruction data. - Store average reconstruction error in new reconstruction structure and show it in clip editor header after reconstruction. - Highlight failed to reconstruct frames with red in cache line. - Added "group" "Failed Tracks" in Select Grouped operator, Meant to be used for selecting tracks bundles from which failed to to be solved. - Hotkey to delete marker: Shift-X. - Jump to next/prev failed frame operator. Hotkeys are Ctrl-Shift-Left/Right Arrow. |
Revision a9b093d by Sergey Sharybin August 2, 2011, 18:16 (GMT) |
Changes for buildbot rules to use propper spnav library path. |
Revision 13eefec by Sergey Sharybin August 2, 2011, 17:59 (GMT) |
More flexible configuration for 3dmouse library for scons. Needed for release environment and buildbot. Buildbot rules would be updated with next commit after environment will be tested. |
Revision 6a37c24 by Campbell Barton August 2, 2011, 17:40 (GMT) |
fix for xvid encoding preset giving a python error |
August 2, 2011, 17:35 (GMT) |
Fixes an issue with OSX Lion Also cleaned up the python detection for OSX Kent |
Revision 1694e59 by Sergey Sharybin August 2, 2011, 17:32 (GMT) |
Revision 2f2a95e by Benjy Cook August 2, 2011, 17:10 (GMT) |
Sane defaults for post-retarget fix's framing, and ui bugfix (active icon was showing opposite of real active state) |
Revision 827f924 by Benjy Cook August 2, 2011, 17:08 (GMT) |
Other bone functionality coded for point post retarget fix. You can now set the point to be offset from a second bone, i.e. follow other bone's path |
August 2, 2011, 17:00 (GMT) |
Fixed a few small typos. Kent |
Revision 79656a6 by xiao xiangquan August 2, 2011, 16:51 (GMT) |
finish handle for properties_XXX scripts |
Revision 222190c by Nathan Letwory August 2, 2011, 14:45 (GMT) |
typo fix |
Revision e3ca29e by Howard Trickey August 2, 2011, 14:45 (GMT) |
make spin into a bmop, use it in screw |
Revision 4e8e502 by Joerg Mueller August 2, 2011, 12:16 (GMT) |
Merging trunk up to r38932. |
Revision de0db6c by Campbell Barton August 2, 2011, 10:56 (GMT) |
unit arg for FloatVectorProeprty |
Revision 7561d10 by Nathan Letwory August 2, 2011, 10:50 (GMT) |
Don't include NDOF files when disabled. |
Revision 4674755 by Nathan Letwory August 2, 2011, 10:39 (GMT) |
Some more silencing. Enable with BF_GHOST_DEBUG |
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