Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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July 28, 2011, 13:58 (GMT)
3D Audio GSoC:
Implemented basic audio animation.

* AnimatableProperty: Propper cache writing and spline interpolation for reading (the solution for stair steps in audio animation)
* Animatable properties so far are: volume, pitch, panning
* Users note: Changing the pitch of a sound results in wrong seeking, due to the resulting playback length difference.
* Users note: Panning only works for mono sources, values are in the range [-2..2], this basically controls the angle of the sound, 0 is front, -1 left, 1 right and 2 and -2 are back. Typical stereo panning only supports [-1..1].
* Disabled animation of audio related ffmpeg output parameters.
* Scene Audio Panel: 3D Listener settings also for Renderer, new Volume property (animatable!), Update/Bake buttons for animation problems, moved sampling rate and channel count here
July 28, 2011, 13:44 (GMT)
speed button mapping to ndof sensitivity change operator.
July 28, 2011, 13:32 (GMT)
update make install rule for scons to support i18n
July 28, 2011, 12:17 (GMT)
fix [#28096] Custom gradient for weightpainting in mask mode not working properly.
July 28, 2011, 11:16 (GMT)
New option for multires modifier: Subdivide UVs

Enabled by default and also enabled for older filesm so
there should be no regressions.

In some cases it's useful to not use subdivided uvs for multires.
July 28, 2011, 11:05 (GMT)
Camera tracking integration
===========================

- Small code cleanup.
- Added missed notifier for animation play start.
- Fixed bundle colorcode detection (it didn't use track
offset to determine distance between original track
position and bundle projection).
- Changed behavior of alt-g grabbing. Now it defines offset.
July 28, 2011, 11:01 (GMT)
Merging r38733 through r38779 from trunk into soc-2011-tomato

July 28, 2011, 07:55 (GMT)
fix [#28095] Select Pattern don't select all the bone in edit mode
& some style changes.
July 28, 2011, 07:10 (GMT)
fix error in writing dupligroups for X3D export, may have effected other exporters too.
July 28, 2011, 05:09 (GMT)
report an error when user blender versions other then 2.4x for animation playback.
July 28, 2011, 03:44 (GMT)
sequencer add strips now check for overlap by default (option can be disabled for python when this can become problematic for automation).
July 28, 2011, 03:08 (GMT)
automatically update the redirect from http://www.blender.org/documentation/250PythonDoc/ when uploading docs
July 28, 2011, 02:15 (GMT)
only initialize snap from the scene settings for view3d and image spaces since snap in the 3D view was enabling snap in the graph editor and sequencer without a button to disable it in those spaces.
July 28, 2011, 01:38 (GMT)
minor cleanup of rna
- use an rna enum-set for proximity vert/edge/face options.
- rename some flags.
- better conform to rna naming conventions.
July 28, 2011, 00:08 (GMT)
Don't write library_materials tag when there are no materials.
July 27, 2011, 20:36 (GMT)
refix for #27912: crash after mesh.materials.pop() (fixed wrongly on rev. 38299 - patch by Benoit Boilsee

bug spotted while reviewing a patch.
things are working now
July 27, 2011, 19:08 (GMT)
Material Diffuse Color animation COLLADA import.
July 27, 2011, 18:57 (GMT)
Merging r38740 through r38764 from trunk into vgroup_modifiers.
July 27, 2011, 18:48 (GMT)
vgroup_modifiers: coded a way to test whether the dm needs to be copied (i.e. if the affected cdata layer is or not the original one).
However, as this piece of code tends to slow down things (see e.g. scene 5 of WeightVG test blend file), I deactivated it for now...
July 27, 2011, 18:38 (GMT)
Material diffuse color animation COLLADA export.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021