Revision bd6ca05 by Joerg Mueller July 28, 2011, 13:58 (GMT) |
3D Audio GSoC: Implemented basic audio animation. * AnimatableProperty: Propper cache writing and spline interpolation for reading (the solution for stair steps in audio animation) * Animatable properties so far are: volume, pitch, panning * Users note: Changing the pitch of a sound results in wrong seeking, due to the resulting playback length difference. * Users note: Panning only works for mono sources, values are in the range [-2..2], this basically controls the angle of the sound, 0 is front, -1 left, 1 right and 2 and -2 are back. Typical stereo panning only supports [-1..1]. * Disabled animation of audio related ffmpeg output parameters. * Scene Audio Panel: 3D Listener settings also for Renderer, new Volume property (animatable!), Update/Bake buttons for animation problems, moved sampling rate and channel count here |
Revision d55f6c6 by Nathan Letwory July 28, 2011, 13:44 (GMT) |
speed button mapping to ndof sensitivity change operator. |
Revision 575b7c0 by xiao xiangquan July 28, 2011, 13:32 (GMT) |
update make install rule for scons to support i18n |
Revision b948459 by Campbell Barton July 28, 2011, 12:17 (GMT) |
fix [#28096] Custom gradient for weightpainting in mask mode not working properly. |
Revision 2dc826f by Sergey Sharybin July 28, 2011, 11:16 (GMT) |
New option for multires modifier: Subdivide UVs Enabled by default and also enabled for older filesm so there should be no regressions. In some cases it's useful to not use subdivided uvs for multires. |
Revision 2e8c444 by Sergey Sharybin July 28, 2011, 11:05 (GMT) |
Camera tracking integration =========================== - Small code cleanup. - Added missed notifier for animation play start. - Fixed bundle colorcode detection (it didn't use track offset to determine distance between original track position and bundle projection). - Changed behavior of alt-g grabbing. Now it defines offset. |
Revision e256698 by Sergey Sharybin July 28, 2011, 11:01 (GMT) |
Revision 722474a by Campbell Barton July 28, 2011, 07:55 (GMT) |
fix [#28095] Select Pattern don't select all the bone in edit mode & some style changes. |
Revision b71ccf3 by Campbell Barton July 28, 2011, 07:10 (GMT) |
fix error in writing dupligroups for X3D export, may have effected other exporters too. |
Revision e2522ce by Campbell Barton July 28, 2011, 05:09 (GMT) |
report an error when user blender versions other then 2.4x for animation playback. |
Revision 784a68e by Campbell Barton July 28, 2011, 03:44 (GMT) |
sequencer add strips now check for overlap by default (option can be disabled for python when this can become problematic for automation). |
Revision 0facd79 by Campbell Barton July 28, 2011, 03:08 (GMT) |
automatically update the redirect from http://www.blender.org/documentation/250PythonDoc/ when uploading docs |
Revision a5631db by Campbell Barton July 28, 2011, 02:15 (GMT) |
only initialize snap from the scene settings for view3d and image spaces since snap in the 3D view was enabling snap in the graph editor and sequencer without a button to disable it in those spaces. |
Revision fb99e23 by Campbell Barton July 28, 2011, 01:38 (GMT) |
minor cleanup of rna - use an rna enum-set for proximity vert/edge/face options. - rename some flags. - better conform to rna naming conventions. |
Revision 7e87165 by Nathan Letwory July 28, 2011, 00:08 (GMT) |
Don't write library_materials tag when there are no materials. |
Revision f532cce by Dalai Felinto July 27, 2011, 20:36 (GMT) |
refix for #27912: crash after mesh.materials.pop() (fixed wrongly on rev. 38299 - patch by Benoit Boilsee bug spotted while reviewing a patch. things are working now |
Revision 90b6473 by Sukhitha Jayathilake July 27, 2011, 19:08 (GMT) |
Material Diffuse Color animation COLLADA import. |
Revision b830c0e by Bastien Montagne July 27, 2011, 18:57 (GMT) |
Revision 048eabf by Bastien Montagne July 27, 2011, 18:48 (GMT) |
vgroup_modifiers: coded a way to test whether the dm needs to be copied (i.e. if the affected cdata layer is or not the original one). However, as this piece of code tends to slow down things (see e.g. scene 5 of WeightVG test blend file), I deactivated it for now... |
Revision 4a32691 by Sukhitha Jayathilake July 27, 2011, 18:38 (GMT) |
Material diffuse color animation COLLADA export. |
|
|
|


Master Commits
MiikaHweb | 2003-2021