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Blenderin Git "master"-kehityshaaran kommitit.

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April 1, 2011, 21:22 (GMT)
Initial support of linux 32/64 bit for buildbot:
- Use the same config as we're using for release builds
- Added stipping (maybe it should be generalized)
- Not software gl packing, bot would be easy to add

Note, that you should have special environment to create
proper linux builts (which would work for everybody)
April 1, 2011, 20:36 (GMT)
2.5 UI:
*Brush option "size" had different naming in 3D View / Image Editor.
Ported back name "Radius" to RNA (Brush and ParticleBrush)

Discovered by Bart Crouch. Thanks!
April 1, 2011, 18:35 (GMT)
Comments for mesh normals calculation from Mortem Mikkelsen (aka sparky).
We hope it'll help for further workers in this area!
April 1, 2011, 16:01 (GMT)
Partial fix for #26673: sss + normal map wasn't compatible with previous versions.

April 1, 2011, 15:13 (GMT)
modification to api docs so release point to:
http://www.blender.org/documentation/blender_python_api_2_57b_release

Development versions point to:
http://www.blender.org/documentation/blender_python_api_2_57_0

This way updates to api docs after release wont overwrite release docs.
April 1, 2011, 15:08 (GMT)
Bugfix #26691

"Theme default" missed a couple of new colors still.

April 1, 2011, 14:14 (GMT)
fix problem with recent commit [#26717] X-Ray conflict (X-Ray Grease Pencil and Object X-Ray)
April 1, 2011, 14:04 (GMT)
- bpy.app.release so python scripts can check if the release is stable or not.
- edited pose bone matrix description.
April 1, 2011, 13:56 (GMT)
Bugfix #26672

Minor glitch: Add Camera operator showed option "view aligned",
but that doesn't work for camera. Is now hidden.

April 1, 2011, 12:51 (GMT)
Bugfix #26654

A lot of UV tools only work in Image editor, but the operator polls
allowed them to be used in 3d window too, causing crashes in cases.

Also added a poll() check in F6 redo menu.

Revision 2bd22ec by Joshua Leung
April 1, 2011, 12:21 (GMT)
Animation Editors: Name-based filtering

I'm finally yielding to months of feature requesting, and adding
support for filtering F-Curves by name, where the "name" here is the
text which is displayed for each F-Curve in the Animation Editor
channel lists.

To use, just enable the magnifying-glass toggle on the DopeSheet
filtering settings, and enter a snippet of text to find within the
names of channels you wish to filter. This is case insensitive, and
currently doesn't support any wildcard/regrex fanciness.

Some examples:
loc <--- location curves only
x loc <--- x location curves only
x eul <--- x rotation curves only
rot <--- rotation curves only
etc.
April 1, 2011, 11:55 (GMT)
xray option for grease pencil (on by default), sometimes its nicer not to have lines draw through the mesh.
April 1, 2011, 09:00 (GMT)
fix for memory leak when freeing metastrips from the clipboard.
April 1, 2011, 08:51 (GMT)
fix [#26713] Video Sequencer: Audio mute after making meta strip copy/paste
was not recursively restoring sound strips on paste.

also found many duplicate functions were defining the transform mode as in int but getting as an enum, use enum for both now.
April 1, 2011, 06:56 (GMT)
workaround for building blender with mingw, was giving syntax error, for now just dont include blender version in the exe for mingw
April 1, 2011, 06:39 (GMT)
fix for cmake / windows from mont29 on IRC.
April 1, 2011, 06:14 (GMT)
Add back sculpt mode brush keys.
Operator for switching brushes based on type, cycling through brushes when multiple exist.

This has the advantages over the old method that it doenst rely on hard coded brush names and if there are multiple brushes of the same type it cycles between them.

also fix error in previous commit which broke number buttons changing brushes.
April 1, 2011, 04:22 (GMT)
while looking into adding back brush tool keys found mixed texture/image paint rna vars, using 'image paint' internally.
April 1, 2011, 02:41 (GMT)
pep8 checker, mostly pedantic style changes but also found an error in mesh_utils.mesh_linked_faces()
March 31, 2011, 17:54 (GMT)
using wrong RNA type in sculpt update.
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