Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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March 31, 2011, 17:14 (GMT)
Bugfix #26687

Using "New scene" operator was setting the screen->scene pointer
after the undo-push, messing up redos or undos immediate after.

March 31, 2011, 15:28 (GMT)
remove bpy python api from blenderplayer, it was being linked but not initialized/available.
March 31, 2011, 15:26 (GMT)
Bugfix #26651

If greasepencil became active, making Blender area full or restore
screen from full, the greasepencil handler was still running, using
outdated area pointer. This crashed Blender.

Now greasepencil modal() ends on the case its own stored area does
not exist anymore.


March 31, 2011, 14:33 (GMT)
blender had no option to add a new scene from the UI, only to copy the existing one.
added a new scene option which doesnt copy any render settings from the previous.
March 31, 2011, 12:45 (GMT)
examples for keyframing nested paths. based on report from user der_On's report [#25746]
Revision e4c656c by Janne Karhu
March 31, 2011, 11:49 (GMT)
Fix for [#26694] Quick effects problems: Make Smoke/Fluid on a flat object creates flat domain. On a subdivided mesh create no domain.
* Fluidsim has to be before any constructive modifiers.
* Also a bit nicer domain size calculation + a warning message for using flat objects as fluid objects.
* Some code cleanup and clarification too.
March 31, 2011, 11:21 (GMT)
library linked modifiers were not having their ID linked expanded properly.
was missing array cap ends, wave map object and shrinkwrap objects.

use modifiers_foreachIDLink() rather then having to list all modifiers ID's in this function.
also add foreachIDLink() for smoke domain.

This fixes a bug where a linked object has as a modifier using an indirectly linked object for the missing cases mentioned above.
March 31, 2011, 10:31 (GMT)
fix for own error r35877, was ignoring #'s in file path by using the digits value passed rather then the number of digits in the string.
March 31, 2011, 08:49 (GMT)
fix for issue #2 in report: [#26695] Two fail cases with modifiers targeting linked assets
also fix for scene.objects.link() not setting library data as being directly used.
March 31, 2011, 08:46 (GMT)
use poppups for python UV unwrap operators (since they are too slow to be realtime). this change was lost when moving the menu items about.
March 31, 2011, 05:20 (GMT)
fix for a crash when loading a new blend file which had a scene with the same name as the old one, the freed backbuffer image from the previous blend file would get reused.
also NULL the bakebuf just incase its accessed in future though at the moment this isnt causing any problems.
March 31, 2011, 04:55 (GMT)
fix for using freed memory in ED_area_newspace() caused by loading webskategirl_bullet.blend and rendering which created a new image space.
March 31, 2011, 04:43 (GMT)
fix for crash when running blender with define WITH_PYTHON_SAFETY & no startup.blend was found.
was calling python function when python was not initialized.
Revision 077f852 by Joshua Leung
March 31, 2011, 01:37 (GMT)
Pose Propagate - Further Tweaks:

- Pose Propagate and Pose Sliding tools now work in the same way as
Pose Library previewing, with regards to selections. If some bones are
selected, then only those will be affected. But if no bones are
selected, then the whole rig gets affected.
- Added a "On Selected Markers" option, which only propagates poses to
frames where there's a selected marker. Animators can combine this
with a "select markers whose name contains..." operator to get an
effective way to manage hand-keyed walk cycles, etc.
Revision 90fa130 by Joseph Eagar
March 31, 2011, 00:52 (GMT)
=bmesh= various bugfixes
Revision 531d3e4 by Joshua Leung
March 31, 2011, 00:45 (GMT)
Propagate Pose Tweaks:
- Renamed "Last Keyframe" mode to "Before End". This mode still just
copies the pose to all keyframes starting from the current frame until
the last one encountered per F-Curve
- "Last Keyframe" mode (new one) now copies the pose to the last
keyframe. This is useful for making animations cyclic (i.e. go to
first keyframe, edit, then Pose->Propagate->To Last Keyframe (Make
Cyclic))
Revision 7d465aa by Joseph Eagar
March 31, 2011, 00:06 (GMT)
fixed indexing bug in mirror modifier
Revision 6e6b4b5 by Joseph Eagar
March 30, 2011, 22:46 (GMT)
=bmesh=

Multires interpolation now works on cases like
simple cubes. (though it isn't perfect
when bevelling sharp corners).

Normal flipping is handled correctly, and
multires interpolation now works on
normal-inconsistent meshes (so long as
they are manifold, at least).




March 30, 2011, 16:44 (GMT)
py/rna Operator.cancel method didnt have return defined.
March 30, 2011, 16:21 (GMT)
didnt mean to commit to Eigen2 since its externally maintained.
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