Revision 2336612 by Nathan Letwory March 10, 2011, 00:21 (GMT) |
Fix small error in chdir + cmd combination. |
Revision 4ef2d32 by Nathan Letwory March 10, 2011, 00:12 (GMT) |
untarring of Python 3.2 tarballs would fail if CMake was installed into path with spaces. Slightly change how the extraction commands are presented (old BUILD_TYPE was empty all the time here) and ensure also that python/lib subdir under versioned dir gets actually created. |
Revision 1756424 by Campbell Barton March 9, 2011, 23:27 (GMT) |
better default python ABI flags for *nix, 'm' default, 'd' for debug. give a CMake error if Python.h isn't found. |
Revision 239a6f9 by Nathan Letwory March 9, 2011, 22:45 (GMT) |
Some small fixes to the install part for windows. |
Revision 1110c80 by Campbell Barton March 9, 2011, 22:45 (GMT) |
add option requested [#25598] projection surface snap issue for retopo workflow you don't wan't to project the mesh onto its self, added option not to. |
Revision ca63b15 by Nathan Letwory March 9, 2011, 22:10 (GMT) |
Apply [#26364] New Windows keyboard handling Submitted by Alexander Kuznetsov Fixes [#25279] Shift-Numpad Combinations fail to align view to selected and addresses [#26328] Blender uses global keyboard message hook which hurts system responsiveness on Windows A whole new way of handling keyboard input improves greatly both code readability and event handling. Thanks for the great patch, Alexander! |
Revision 63e37a6 by Campbell Barton March 9, 2011, 21:19 (GMT) |
- CMake, print message to run 'make install', this is new and should help avoid confusion: [#26425] SVN release can't find scripts/modules and doesn't start properly - remove extension from icon to match spec: http://standards.freedesktop.org/desktop-entry-spec/desktop-entry-spec-latest.htm |
Revision 58fbef0 by Nathan Letwory March 9, 2011, 20:58 (GMT) |
Don't try to copy gnu_gettext.dll when building 64bit Blender - it's linked statically on win64. |
Revision 108d150 by Ton Roosendaal March 9, 2011, 18:42 (GMT) |
From the todo: Hanging Tooltips solved! It appeared to be that an active button remained in that state when another region/editor became active. It then kept the button-activate state, and therefore also the optional tooltip. This only happened on fast moves, when a mousemove event was not passed on anymore to the previously active subwindow. It has been solved with a new notifier (SWINACTIVE), which gets sent on new active regions. The screen listener then calls uiFreeActiveButtons() to find out if buttons were still active somewhere else. |
Revision 2b8fca9 by Ton Roosendaal March 9, 2011, 15:19 (GMT) |
From the OFTL: Pad-period refreshes File browser. |
Revision f0b40cb by Ton Roosendaal March 9, 2011, 15:12 (GMT) |
Todo item: defaulting newly created Property editors to vertical. (At least until horizontal layouts work acceptable) |
Revision 4fc83c8 by Janne Karhu March 9, 2011, 15:04 (GMT) |
Fix for [#26420] F-Curve key handles affected by NLA strip position * NLA timing was only applied to fcurve keys, but not handles, so strange things happened. * This time tweaking was missed in selections too, so fcurve handles couldn't be selected properly either if the NLA strip was moved from frame 1. |
Revision f89fc82 by Janne Karhu March 9, 2011, 14:18 (GMT) |
Fix for [#26372] Objects as PS Hair displays and renders differently * Grid distribution isn't really suited for hair, so this is now disabled. * Setting a jittered distribution with particles/face = 1 now creates particles on the center of faces. * Quite a bit of cleanup of the whole particle distribution code. |
Revision 3e8c838 by Nathan Letwory March 9, 2011, 14:16 (GMT) |
Fix [#26012] Import Collada: instance_node incorrectly handled Reported by David Roy When <instance_node>s where read, their transformation matrix got overwritten with the transform matrix of their own node, not taking into account the parent node transformation. Instead of doing that we now get the parent node transformation matrix and apply it to its own, and prevent caller from overwriting this new transformation matrix. |
Revision a23351f by Ton Roosendaal March 9, 2011, 13:47 (GMT) |
Bugfix #26424 Image Editor: Jkey 'swap render slot' should not be in the undo system. |
Revision 94a8435 by Campbell Barton March 9, 2011, 11:01 (GMT) |
make python UV functions use a popup UI rather then redo UI, they are not fast enough. |
Revision 897c2ed by Campbell Barton March 9, 2011, 10:57 (GMT) |
py/ui: ensure extensions which add draw functions for menus/headers/panels always get the default operator context, not the one that was last set. |
Revision 2b88ba0 by Campbell Barton March 9, 2011, 10:49 (GMT) |
lightmap pack: made into an operator & added to UV calc menu |
Revision c9dbef9 by Campbell Barton March 9, 2011, 08:35 (GMT) |
working with bpy 2.5x api, convert into operator next. |
Revision e5ee4fa by Campbell Barton March 9, 2011, 04:58 (GMT) |
update for blender as a py module & python 3.2 |
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