Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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March 8, 2011, 07:33 (GMT)
needed removing here too
March 8, 2011, 07:31 (GMT)
remove unused RegionView3D retopo pointer and set quat printing to const args.
March 8, 2011, 03:14 (GMT)
Old IDProperty bug, (from original commit r8916),
found crash while changing operator string size.

Shrinking arrays never worked right.
rather then "newlen * sizeof(...)", it would memcpy "newlen * oldlen * sizeof(...)" which always goes over the array bounds.
March 8, 2011, 02:24 (GMT)
ui_textedit_delete_selection() could access past the array bounds.
March 8, 2011, 01:28 (GMT)
py-api utf8/filepaths:
in function PyC_UnicodeAsByte(), replace code copied from python with PyUnicode_EncodeFSDefault(), new in py3.2.
March 8, 2011, 01:23 (GMT)
patch [#26404] UnicodeDecodeError
from user: perfection cat (sindra1961)
March 8, 2011, 01:03 (GMT)
temp workaround [#26397] Console error when selecting certain entries in the Help Menu (Report a Bug)
bug in python 3.2, reported upstream: http://bugs.python.org/issue11432
March 7, 2011, 23:53 (GMT)
Fix keymap operator polling functions to be a bit safer.
March 7, 2011, 21:28 (GMT)
CMake/OSX: Bugfix [#26375]: Add default values for the OSX architecture: x86_64 (also used to select the python dynlibs that'll be bundled with the application).
Set deployment target to be 10.5 by default.

Fix broken build introduced by recent source/creator/CMakeList.txt cleanup
March 7, 2011, 19:14 (GMT)
BGE internal cosmetic changes - Replacing hardcoded values with new defines
---------------------------------------------------------------------------
The Rasterizer code was relying in the values defined on TF_ DNA files. I'm working in the recode of TexFace, bringing the options to the material panel and ran into those cases. They are hard to spot and add a lot of the "magic" effect to the code. Hardcoded values are at least easy to spot. We (still) have a few defines duplicated, relying on each other (a flag previously defined in the code is checked later on but using a different define (although with same value. (e.g. TF_BMFONT and RAS_RENDER_3DPOLYGON_TEXT). It's hell =)
I'm adding some comments to help on that.

Things will be revamped anyways, but it's nice to keep the code a bit more coherent before the real feature commit. That's all, thanks for listening.
March 7, 2011, 18:05 (GMT)
Bugfix #26394

Using Marker menu (dopesheet) didn't work, the operators themselves
were checking Y coordinate of event.
Handlers also support boundbox checks. For this case it needed a bit
special handling. But works :)

March 7, 2011, 14:56 (GMT)
From the OFTL:

Arrows-move-cursor is back!
It now works for any running modal operator that doesn't handle own
arrow keys. Might need to become more restricted though, some modal
ops don't need it. Want to investigate that still where conflicts are.

March 7, 2011, 13:23 (GMT)
use set's, since pythons 3.2's optimizer converts these to frozensets, lookups are also faster then tuples (though this isn't a bottleneck).
March 7, 2011, 11:53 (GMT)
Drop support for python 3.1.
for building py3.2 on *nix see:
http://wiki.blender.org/index.php?title=Dev:2.5/Doc/Building_Blender/Linux/Troubleshooting#Python

also fixed possible buffer overrun with getting the fake filepath for a blender textblock.
March 7, 2011, 11:51 (GMT)
Bugfix #26388

Actually a todo item I forgot:

Material nodes previews now follow the scene "color managenent"
setting.

March 7, 2011, 08:57 (GMT)
Py/Operators: FBX Exporter setting order was still randomized.

Some lines removed recently I thought were are needed were there so classes that use mix-ins keep the argument order.
March 7, 2011, 08:01 (GMT)
PyAPI: allow subclasses of io_utils.ExportHelper to set when the extension is enforced.
March 7, 2011, 03:57 (GMT)
se BLI_snprintf() for msvc compat, cleanup CMake file, some bad comments left in.
also on only try build RPM's on linux.
March 7, 2011, 03:33 (GMT)
use install target for CMake Windows (msvc and mingw), for MinGW you now need to run 'make install', for MSVC the 'INSTALL' target needs to be enabled in the project file
March 7, 2011, 00:49 (GMT)
Ensure gpu_extensions.c compiles with MSVC -> include BLI_winstuff.h
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021