Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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January 30, 2011, 16:24 (GMT)
bugfix #25867

fix for objectspace bumpmapping

January 30, 2011, 16:19 (GMT)
Bugfix #25870

Operator "Select linked flat faces" didn't initialize the default
angle. That made it fail being called via menus.

January 30, 2011, 16:17 (GMT)
Removed bad copied UI strings and comment from texture slot rna code.

January 30, 2011, 15:29 (GMT)
remove nan-makefiles
January 30, 2011, 14:43 (GMT)
Fix for object-space bumpmapping in GLSL. Fix provided
by Morten Mikkelsen in IRC.

January 30, 2011, 14:19 (GMT)
Bugfix #25855

New bump code: option "Texture space" only works for image textures.
It appears this option is some kind of "fake normal map" actually.
Needs nicer name... maybe "Image space".

Now it ignores the option when no image texture is used.

January 30, 2011, 13:51 (GMT)
Bugfix #25840

UI bug: when a button has an open menu, the menu closed on any
mouse-over of other buttons in this panel. That's not too bad,
but it didn't check for whether the mouse was already inside the
menu itself (respecting safety region).

The bug showed error on zoomed in UI, using FPS presets, in case
the menu-button was drawing aligned with other buttons. A real
boundary case... :)


January 30, 2011, 13:12 (GMT)
And here's a decent fix for correctly recognizing the the
.blend1 etc backups.
Proves again that lazy coders only make bad code :)

Implementation note:
The filewindow now recoginizes .blend version backups as
a special type, so filtering for .blend files themselves
ignores it. However, they're recognized correctly as valid
.blend files, and draw an icon as .blend file when filtering
is off. Can become a distinct icon if we want...

January 30, 2011, 12:26 (GMT)
Stupid error in commit to allow .blend1 and .blend2 being dropped in
window caused .blend itself to be not seen :) Mea Maxima Culpa!

January 30, 2011, 07:04 (GMT)
Better property names for backdrop RNA
January 30, 2011, 06:58 (GMT)
RNA for node editor backdrop zoom and offset. Thanks Moguri for help
January 29, 2011, 23:51 (GMT)
Added handy option to delete all vgroups in the dropdown menu
January 29, 2011, 18:37 (GMT)
Bugfix #25750

CTRL+L link modifiers (actually, it copies!) didn't call an update
for new dependencies.

January 29, 2011, 17:56 (GMT)
Todo item:

When dropping image on an object, it now sets view to show texture in
solid view mode. Nicer interaction, and good for dummies & demos. :)

January 29, 2011, 17:47 (GMT)
Todo list fix: .blend backup files are recognized as such now;
for drop inside Blender window and icons. (.blend1, .blend2, etc).

January 29, 2011, 16:27 (GMT)
Bug report #25722

Allowing IOR smaller than 1.0.
This is for people who want to trace air bubbles under water :)

January 29, 2011, 16:13 (GMT)
Fixes for GLSL bump code; it was using calls not supported for
older GLSL versions (< 1.3)

Thanks Matthew M:
- adding mat3 from ma4 function
- removal of transpose()

And I've hacked in myself a textureSize() replacement, the image
size gets passed on to function now.

January 29, 2011, 12:09 (GMT)
ISO C90 fix
January 29, 2011, 12:01 (GMT)
matching 3Dview GLSL shaders for the new bumpmapping methods

January 29, 2011, 11:56 (GMT)
new bumpmapping options for the renderer
oldbump -> original
newbump -> compatible
*new* -> default (3tap)
*new* -> best quality (5tap)

the latter two have an option to apply bumpmapping in
viewspace - much like displacement mapping
objectspace - default (scales with the object)
texturespace - much like normal mapping (scales)

Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021