Revision 5854cfa by Campbell Barton December 10, 2010, 13:15 (GMT) |
fix for error in recent commit, wasn't masking out the non unit subtype flags. |
Revision f610c9b by Janne Karhu December 10, 2010, 10:34 (GMT) |
Bug fix: child particles weren't always updated correctly * Calling update_children(..) is very light if there's nothing to update, so it doesn't matter if it's called every time the particle system is updated. |
Revision fe19e53 by Janne Karhu December 10, 2010, 08:29 (GMT) |
Fix for [#25095] Particle systems and object with collision modifier bug * Collisions didn't take emitter object layer into account |
Revision b12ca6a by Campbell Barton December 10, 2010, 06:08 (GMT) |
bugfix [#25135] X3D export places scene objects incorrectly in x3d file matrix rotation order issue. |
Revision ad3ce4a by Campbell Barton December 10, 2010, 05:35 (GMT) |
fix [#25116] X3D export does generate image texture information in x3d file - was exporting UVs only if an image texture was used too - was also only exporting vertex colors if UV's existed which doesnt make much sense. |
Revision 736ef55 by Campbell Barton December 10, 2010, 04:39 (GMT) |
fix [#25155] Glare node > Simple star > Rotate 45 is always applied from acob F (raccoon) |
Revision b27f52c by Campbell Barton December 10, 2010, 04:10 (GMT) |
bugfix [#25154] .MXF files should be included as a known video file type in the sequencer [#25159] Vertex locations dont read correctly and are not labeled correctly in the properties bar. - non rna buttons can now have units set. - calls with invalid units system now raises an assert(). - include .mxf in filter. |
Revision b4081bf by Campbell Barton December 10, 2010, 00:20 (GMT) |
patch [#25027] formatting mathutils.geometry module docs for sphinx from Luka Bonavita See: http://www.blender.org/documentation/250PythonDoc/mathutils.geometry.html |
Revision 2ed8227 by Campbell Barton December 10, 2010, 00:10 (GMT) |
transforming pose bones while the animation was playing would crash. |
Revision d9f131f by Campbell Barton December 10, 2010, 00:00 (GMT) |
tag unused variables. |
Revision 545cc48 by Diego Borghetti December 9, 2010, 22:27 (GMT) |
Change the BLF_aspect function to handle 3d text. This is need to properly handle 3d text (dalai work on GE), before the BLF_aspect only take one argument, and the result was a call to: glScalef(aspect, aspect, 1.0) Now the three value are store in the font (x, y and z) and also need to be enable using BLF_enable(BLF_ASPECT). By default all the code that don't have BLF_ASPECT enable work with a scale of 1.0 (so nothing change to the current UI). I also remove all the call of BLF_aspect(fontid, 1.0) found in the editors, because is disable by default, so no need any more. Campbell the only thing to check is the python api, right now I modify the api to from: BLF_aspect(fontid, aspect) to: BLF_aspect(fontid, aspect, aspect, 1.0) This is to avoid break the api, but now you need add the BLF_ASPECT option to the function py_blf_enable and in some point change py_blf_aspect to take 3 arguments. |
Revision 3ee53d7 by Ton Roosendaal December 9, 2010, 19:06 (GMT) |
Related to previous commit: I still have to learn more of the recent changes in code :) Didn't know the handle type options became a menu for Curve edit mode. Providing much-used tools non-modal (direct) really should have preference. Pull down is not very accessible here though, will check on it later. :) This restores H, Shift+H, V and alt+H for handle setting. |
Revision 41acfb1 by Ton Roosendaal December 9, 2010, 18:31 (GMT) |
Bugfix #25150 Graph editor: hotkeys for handles restored; they work immediate and non modal now (menu was ugly and slow). Uses similar options as 3d curve editing, but not toggling 'aligned' HKEY: sets aligned SHIFT+H: sets auto ALT+H: sets free handle VKEY: vector handle |
Revision 4640833 by Ton Roosendaal December 9, 2010, 18:08 (GMT) |
Two nice usability fixes: - On inserting keyframes in buttons, no redraw happened - Keyframe in icon-only buttons now draw color in background. |
Revision 9966747 by Ton Roosendaal December 9, 2010, 17:36 (GMT) |
Added more clear tooltip for Auto Save feature. |
Revision 6a3efdc by Ton Roosendaal December 9, 2010, 17:35 (GMT) |
User prefs: label "Auto Save" was on wrong position. |
Revision f1c4688 by Dalai Felinto December 9, 2010, 17:31 (GMT) |
renaming blf_api.h to blf_py_api.h In windows this was producing Linking dependence errors because we have BLF_api.h in the /blenfont/ and blf_api.h in /python/generic/. It doesn't produces crash out of the box but I was trying to link both "api" files to the same project (Ketjsi folder). For the linking order was determining what header to use. A workaround is to "include" the file using some ../../ relative folder. But renaming it is less error prone. Probably Ketsji folder shouldn't link to BLF_api.h anyways, but this is something I will look better later before another commit. In the mean time it's not a good idea to have 2 api files with the same name (for non case-sensitive systems). |
December 9, 2010, 16:50 (GMT) |
A little more work on patch [#24814] Operators which have no decription submitted by Murat Egretli Not actually a patch but talks about descriptions that are missing and some small fixes that are needed. Kent |
Revision 6cd8498 by Ton Roosendaal December 9, 2010, 16:15 (GMT) |
Bugfix 25147 Graph editor: operator poll for 'active curve' didn't check for visibility flag, caused tool like ctrl+click to still work. |
Revision ad35b37 by Ton Roosendaal December 9, 2010, 15:49 (GMT) |
Bugfix #25120 and #25119 and numerous future bugs! Two isses: - Material assigning to MetaBalls used wrong pointer (copy paste error, casting badly). - Checking for node-material used wrong RNA pointer (confusing void stuff going on here!) The error leads to corruption in data and/or random crashes. Better update svn now! |
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