Revision 236a11c by Campbell Barton November 30, 2010, 18:07 (GMT) |
misc small changes. - commented unused View3D->flag's - popup dialog now centers over the mouse - only overwrite image alpha with render settings on save if saving the render result. |
Revision 61c0de3 by Ton Roosendaal November 30, 2010, 15:39 (GMT) |
Bugfix #24986 When duplicating a mesh that has a mask modifier on it, the invert option of that modifier dis not copy over. Report + fix provided by Jacob F. Thanks! |
Revision 79d9023 by Campbell Barton November 30, 2010, 05:15 (GMT) |
bugfix [#24974] "select all" in weight paint -> face selection mode selects all bones instead of all faces face mask mode overrides pose mode keys. also removed function call from transform code. |
Revision 050e863 by Campbell Barton November 30, 2010, 01:03 (GMT) |
bugfix [#24798] Texture panels are shown in wrong order |
Revision 5eb840f by Tamito Kajiyama November 29, 2010, 21:32 (GMT) |
Fix for a wrong call of RNA_def_struct_sdna(). |
Revision 2f52fa7 by Tamito Kajiyama November 29, 2010, 21:24 (GMT) |
Fix for properly unlinking target object pointers when objects are deleted from scenes. |
Revision 51a66c2 by Campbell Barton November 29, 2010, 20:57 (GMT) |
replace overly verbose matrix creation for BGE camera, typo fix from MikeS. |
Revision a5cac54 by Campbell Barton November 29, 2010, 20:42 (GMT) |
bugfix [#24969] Python Console bug: inserting a large text leads to strange caret behavior Caret wasn't wrapping. |
Revision c8422f0 by Ton Roosendaal November 29, 2010, 18:58 (GMT) |
False should be with capital in Py (IRC report by dsavi) |
Revision b195cdd by Ton Roosendaal November 29, 2010, 17:23 (GMT) |
Makefile fix, the getversion.py was using minor release numbers, which conflicts how paths work in BLI bundle detection. |
Revision 01169dd by Ton Roosendaal November 29, 2010, 17:10 (GMT) |
Bugfix #24971 Outliner: if bottom slider was hidden, you still could not click there on items. Code was using region-mask to clip input, but the mask is not adjusted for sliders now (keeps view same). |
November 29, 2010, 17:09 (GMT) |
SVN maintenance. |
Revision 1c0d7d6 by Ton Roosendaal November 29, 2010, 15:25 (GMT) |
For all buttons with search-menu option, the button will show a red-alert drawing when input doesn't exist. Will help debugging when messing with uv-layer names, vertex groups, etc. Also closes bugreport #24905 |
Revision 8272ec2 by Ton Roosendaal November 29, 2010, 14:29 (GMT) |
Description of BLI_strncpy() and BLI_strdupcat() were mixed up. IRC reported by OniNiubbo |
Revision ceebc35 by Ton Roosendaal November 29, 2010, 13:14 (GMT) |
From the todo: Save or load .blend file shows cursor 'wait' again. Is clear to indicate a totally blocking operation. |
Revision 1dd1cea by Campbell Barton November 29, 2010, 07:56 (GMT) |
fix for error when changing DISBALE_PYTHON -> WITH_PYTHON, This define wasn't set in some parts of the BGE causing problems with the view matrix. in CMake define for the entire BGE fixes this. |
November 29, 2010, 07:37 (GMT) |
Fix [#24964] HISTOGRAM: Inconsistency in spaces |
November 29, 2010, 07:07 (GMT) |
Fix [#20241] half-transparent objects in volume have no shadow. |
Revision e8397e6 by Campbell Barton November 29, 2010, 04:35 (GMT) |
include headers in cmake source, added a script to check for consistency, reporting missing headers & C files. this is important so IDE's using CMake integration always get blender headers. - QtCreator & MSVC for eg, probably others too. |
November 29, 2010, 01:05 (GMT) |
Fix: [#24170] Camera inside volume error [#24838] Light inside Volume material drops on it's walls - it may be double Problem in a previous bugfix commit, reverted back, the original bug is still fixed too. |
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