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Revision 18954a7 by Janne Karhu
September 2, 2010, 07:24 (GMT)
Fix for [#22329] Particles won't render when display mode is different
September 2, 2010, 07:00 (GMT)
- inconsistent rna names - use 'vertex_group_' as prefix, only ui scripts used this
- change curve offset to be 0.0 for its rest/default value (not 1.0)
Revision 35535c2 by Janne Karhu
September 2, 2010, 06:58 (GMT)
Fix for [#23136] Particle display percentage "forgotten" after render
* The actual problem was that the total amount of particles was rendered at all, since only the displayed percentage was calculated correctly.
* New behavior is that before baking (baking is always done for full % of particles) the display % is used for rendering too for dynamic particles.
* Also added a warning below the display % slider to inform about the situation.
September 2, 2010, 06:35 (GMT)
- new subclass for ID-Property based collections - this way add/remove/move functions will only be shown for types that support it.
- moved array attributes into array properties - saves 8 bytes per allocated non-array property.
Revision d172001 by Janne Karhu
September 2, 2010, 05:51 (GMT)
[#23462] Hair display affects rendered quantity
Revision b75eeac by Janne Karhu
September 2, 2010, 05:37 (GMT)
Fix for [#23274] curve guide force particles to born at the wolrd's origine
* Particle emitter location wasn't taken into account properly
September 2, 2010, 04:53 (GMT)
rna context rename
* context.main & bpy.types.Main --> context.blend_data & bpy.types.BlendData
* context.manager --> context.window_manager
September 2, 2010, 00:24 (GMT)
Fix [#23613] Align active camera to view vs toggle camera acts odd
Reported by Reiner Prokein

After aligning active camera toggling between last view and camera worked wrong in such a way that the view previous to the one to which was aligned was rotated to. In some cases rotation to last view seemed incomplete and ortho was used. Thanks to M.G. Kishalmi (lmg) for showing through a Skype screen share.

This is now fixed by copying the current view info before active camera is aligned.
September 1, 2010, 21:43 (GMT)
Recast: add SCons build system.
September 1, 2010, 21:11 (GMT)
Renaming of Cylindric objects after a good proposal by Conz:
http://www.vrchannel.de/blender/cylinder_rename.png

Mesh Tube > Mesh Cylinder
NURBS Tube > NURBS Cylinder
Metaball Cylinder > Metaball Capsule

I know that naming is something not everyone agrees on, but these terms look geometrically correct.
September 1, 2010, 21:06 (GMT)
Spell fix, reported by troy_s in IRC.
Revision c489571 by Ken Hughes
September 1, 2010, 21:02 (GMT)
Fix "no newline at end of file" warnings in *nix.

September 1, 2010, 20:33 (GMT)
Audaspace: Removing an unneeded function.
September 1, 2010, 20:18 (GMT)
Internal Code Renaming:
Donut > Torus
Revision 1c4b6ff by gsr b3d
September 1, 2010, 19:39 (GMT)
SVN maintenance.
September 1, 2010, 17:03 (GMT)
Send NC_SCENE|ND_TOOLSETTINGS notifier when select mode was forced to edge select
in loop cut operator. Header buttons have "delayed" update without this notifier.
September 1, 2010, 15:25 (GMT)
have rna function obj.as_pointer() return a memory address rather then a PyCapsule object.
this can be passed to ctypes.c_void_p(bpy.context.object.as_pointer())
September 1, 2010, 14:49 (GMT)
Fix [#23612] OBJ import with imports double textures
Reported by Reiner Prokein

A .obj file can have multiple mtllib statements with the same name. Ensure that only one occurance is saved, so we don't get multiple entries from same material.

Also fix tabs -> spaces
September 1, 2010, 14:13 (GMT)
bugfix [#23285] Exporters not available whel using special characters in path name
- ID properties now suopport non utf-8 strings for their values but not their keys.
- moved utility functions into py_capi_utils.c from bpy_utils and bpy_rna.
- import/export paths have to be printed with repr() or %r, so non utf-8 chars are escaped.
September 1, 2010, 13:55 (GMT)
* add missing imports
* fix indentation: tabs -> spaces
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