Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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August 16, 2010, 19:09 (GMT)
Scons:
* Should now build again without problems
* Fixed scons having problems to execute makes(d/r)na if build path contains spaces
Revision 4bfd915 by Mike Erwin
August 16, 2010, 18:59 (GMT)
pencils down! additional Windows Wacom wackiness.
August 16, 2010, 18:50 (GMT)
Audaspace: Further fixes.
August 16, 2010, 18:29 (GMT)
Audaspace: Scons fix for missing python include paths.
August 16, 2010, 18:22 (GMT)
Audaspace: Buildsystem update after Ton destroyed building with scons and cmake, also including a patch by freakabcd fixing some missing python include paths.
August 16, 2010, 18:13 (GMT)
Audaspace: Fix for ppl with outdated ffmpeg.
August 16, 2010, 17:57 (GMT)
merged rna names with newly created dump from rna_info.py
August 16, 2010, 17:17 (GMT)
- finished RNA renaming for review
- fix warning
August 16, 2010, 17:07 (GMT)
More makefiles for new audaspace commit.

Jorg: you have added an include Python.h in the AUD api.h. I'm not
sure if it's smart to have this, it makes all AUD code depend on
resolving the Python path.

August 16, 2010, 17:04 (GMT)
Makefile fixes for Audaspace. This also replaces the not-used
WITH_PYTHON with DISABLE_PYTHON

August 16, 2010, 16:51 (GMT)
Fixed a bug in the initialization of a temporary Scene struct
for stroke rendering. This fix is intended to improve the
stability of stroke rendering when the output format is AVI
Codec, QuickTime, or one of FFMpeg codecs.
Revision dc4946f by Kent Mein
August 16, 2010, 15:54 (GMT)
Added missing include for audio stuff.
Still not linking with Makefiles, will try and fix later.

Kent
August 16, 2010, 15:38 (GMT)
Audaspace: Trying to fix a reported compile bug about missing UINT64_C.
August 16, 2010, 14:55 (GMT)
Audaspace: Fixing quaternion and relativeness of 3D sounds error.
August 16, 2010, 14:31 (GMT)
Fix from patch tracker by saphires: [#23339] Remove const members in AUD_3Dmath.h
August 16, 2010, 13:13 (GMT)
Audaspace:
* Fix for uncached exception whith invalid audio file.
* Includes fix for windows.
August 16, 2010, 12:27 (GMT)
Audaspace: Disabling FFTW building as this stuff is unused atm anyway.
August 16, 2010, 12:22 (GMT)
Py API Docs (GSoC): Third merging commit
* Added the alternative docs system with templating functionality
* Added aud to sdg.py
August 16, 2010, 12:14 (GMT)
Py API (GSoC): Second merging commit
Rough summary of fixes/changes:
- Blender Py API: GameLogic -> bge.logic
- Blender Py API: Implemented missing KX_PYATTRIBUTE_TODOs and -DUMMYs.
- Fix for [#22924] KX_PolygonMaterial.diffuse does not return expected list[r,g,b]
- Py API: Renaming _owner attribute of mathutils classes to owner.
- Fix some minor errors in mathutils and blf.
- Enabling game engine autoplay again based on a patch by Dalai:
* The biggest 3D view in the open scene is used, if there is none, blender opens the file normally and raises an error.
* The 3D view are is made fullscreen.
* Quad view, header, properties and toolbox panel are all hidden to get the maximum view.
* If the game engine full screen setting is set, the game starts in fullscreen.
- Fix for ipo conversion on file transition in the game engine.
August 16, 2010, 11:41 (GMT)
Audaspace (GSoC): First merging commit
* All audaspace changes from the GSoC branch including the aud Python module
* This commit also includes some minor changes in source/gameengine/Ketsji/KX_PythonInit.cpp:
- Fixing names of some constants
- removing outdated stopDSP() python function
- Autoinclusion of bge instead of GameLogic
- Fix for some error messages: GameLogic -> bge.logic
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