Revision 59ffe1c by Brecht Van Lommel November 20, 2021, 13:05 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision f2bb42a by Sayak Biswas / Brecht Van Lommel November 20, 2021, 13:02 (GMT) |
Fix T92984: Cycles HIP crash with smoke volumes This fixes the the app crash happening when trying to render smoke as a dense 3D texture. The changes are related to matching up hipew with the actual HIP headers. Differential Revision: https://developer.blender.org/D13296 |
Revision 3d447b6 by Philipp Oeser November 20, 2021, 11:47 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision b20997c by Philipp Oeser November 20, 2021, 11:31 (GMT) |
Fix T93194: greasepencil channel lists ignoring collection visibility Same fix as rB0a3b4d4c64f1, but this time for greasepencil. To repeat: dopesheet in greasepencil mode was ignoring the temporariy visibility flag of collections. As a result, even though the dopesheet was supposed to show animation data of visible greasepencils only was still showing such data of greasepencils that were hidden by hiding their collection. |
Revision 3baaab1 by Hans Goudey November 20, 2021, 04:48 (GMT) |
Cleanup: Else after return |
Revision 411261f by Germano Cavalcante November 20, 2021, 04:45 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision 092df87 by Germano Cavalcante November 20, 2021, 04:44 (GMT) |
Revision 15ecd47 by Erik Abrahamsson November 19, 2021, 22:40 (GMT) |
Geometry Nodes: Instance attributes in Transfer/Capture nodes Updates the Transfer Attributes and Capture Attributes nodes to support attributes from instances. Differential Revision: https://developer.blender.org/D13292 |
Revision 01df48a by Hans Goudey November 19, 2021, 22:36 (GMT) |
Refactor: Port spreadsheet data set to UI tree view This patch removes a bunch of specific code for drawing the spreadsheet data set region, which was an overly specific solution for a generic UI. Nowadays, the UI tree view API used for asset browser catalogs is a much better way to implement this behavior. To make this possible, the tree view API is extended in a few ways. Collapsibility can now be turned off, and whether an item should be active is moved to a separate virtual function. The only visual change is that the items are now drawn in a box, just like the asset catalog. Differential Revision: https://developer.blender.org/D13198 |
Revision a0780ad by Hans Goudey November 19, 2021, 22:28 (GMT) |
Fix: Exception in tree view code in new case This isn't a problem in 3.0 or master, but I'm porting the spreadsheet data set region to a tree view and ran into this. This line needs to whether the function is empty before calling it. Differential Revision: https://developer.blender.org/D13197 |
Revision cfbc9df by Hans Goudey November 19, 2021, 21:10 (GMT) |
Cleanup: Use canonical variable name All `ARegion` variables should be called `region` unless there is a good reason not to, since that is the convention. |
Revision 217d0a1 by Hans Goudey November 19, 2021, 20:57 (GMT) |
Cleanup: Use vector instead of linked list |
Revision 51a7961 by Hans Goudey November 19, 2021, 20:36 (GMT) |
Cleanup: Simplify node editor link dragging storage Now that `node_intern.hh` is a C++ header, we can use C++ types there. This patch replaces the linked list of dragged links with a vector. Also, the list of drag operator custom data, `nldrag`, doesn't seem to need to be a list at all, so I just made it a unique pointer. Differential Revision: https://developer.blender.org/D13252 |
Revision c3fed4d by Germano Cavalcante November 19, 2021, 19:57 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision fb0ea94 by Germano Cavalcante November 19, 2021, 19:57 (GMT) |
Fix T85855: F-curves too thin on Mac Use the `GPU_SHADER_3D_POLYLINE_UNIFORM_COLOR` shader instead of `GPU_SHADER_2D_LINE_DASHED_UNIFORM_COLOR`. This is just a partial solution as "protected" fcurves still use the dashed shader. Differential Revision: https://developer.blender.org/D13290 |
Revision 50ad0e1 by Clément Foucault November 19, 2021, 18:24 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision 00e4d66 by Clément Foucault November 19, 2021, 18:24 (GMT) |
Revision fabd088 by Pablo Vazquez November 19, 2021, 17:39 (GMT) |
Update splash for Blender 3.x development series CC-BY Blender Studio https://studio.blender.org Update the splash artwork for the daily builds (`master`) to celebrate the beginning of a new major series in Blender. The badges of the Development Fund membership levels have been removed for a simpler design, and the font matches the one used elsewhere in blender.org |
Revision 1222c45 by Hans Goudey November 19, 2021, 17:26 (GMT) |
Fix: Use the instances domain in instance transform nodes Instance attributes exist on the instance domain after rB97533eede44421, so these fields should be evaluated on that domain. |
Revision ba8dd0f by Hans Goudey November 19, 2021, 17:21 (GMT) |
Spreadsheet: Support instances component viewer node columns After rB97533eede444217b, instances have their own attribute domain, but the spreadsheet code worked under the assumption that the component used the point domain. Old files have to re-select the instances data source to make it properly active |
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