Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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July 12, 2010, 11:37 (GMT)
Update MSVC project files
July 12, 2010, 11:28 (GMT)
[#22824] OpenEXR Save from byte buffer bug
- Saving a typical byte buffer as an exr wasnt converting into linear colorspace.
- Remove checks for 1 and 2 channel images, these will write as RGB anyway and are very rare.
- 3 Channel images were having the alpha channel written from the red color channel, write 1.0 instead.

July 12, 2010, 11:17 (GMT)
2.5: remove user preferences to always snap for translate/rotate/scale,
with new behavior of the snap setting in the 3d view these are no longer
necessary.

July 12, 2010, 11:04 (GMT)
2.5: remove armature "B-Bone Rest" option, this was only added to keep
broken behavior for backwards compatibility, it's been there long enough
now to be removed.

July 12, 2010, 11:02 (GMT)
2.5: rename "Operator Cheat Sheet (new textblock)" to "Operator Cheat Sheet",
this is already reported after running the operator.

July 12, 2010, 10:55 (GMT)
2.5: remove pin floating panels settings, there are no floating panels
at the moment so it shouldn't be there.

July 12, 2010, 10:47 (GMT)
2.5: disable toolshelf, it doesn't save its state when closing Blender and
will not be finished before release, so no point in having it there yet.

July 12, 2010, 09:55 (GMT)
[#22817] Beta patch for cmake-MinGW compilation no 2
ommit FORCE CFlags, else users cant change their cflags.
July 12, 2010, 08:43 (GMT)
set metaball limit for not drawing small scale motherballs to a 1/10th of what it was. durian blood splats were reaching this threshold.
also fix for memory leaks when the motherball is too small.
July 11, 2010, 16:28 (GMT)
== installation paths ==
separate define for the user and system blender directory name,
on Linux the directories should be named /usr/share/blender and ~/.blender.

Platform maintainers should still check if that's ok.

July 11, 2010, 16:12 (GMT)
bugfix [#22800] Mathutil bug with vector
example wasnt updated.
July 11, 2010, 15:30 (GMT)
installation paths:
small fix: removed extra slash in system path

July 11, 2010, 12:39 (GMT)
- sequencer wasnt drawing handles, the deprecated v2d was being used which gave a pixely of -nan.
- removed bf_editors from cmake since there now split up.
July 11, 2010, 09:50 (GMT)
fixed missing 'filepath' parameter in SOUND_OT_open.
Patch provided by Mitchel Stokes (moguri)
filepath was changed from not being added by default (why?), so now has to be added with flag in each operator.
I hope not many others were missed ;)
July 11, 2010, 09:31 (GMT)
Fixing a crash created by an earlier GLSL lighting fix for dynamic loading. When implementing the fix I forgot to check for materials that did not have a blender shader (ie, non GLSL materials).
July 11, 2010, 08:48 (GMT)
Adding COMPAT_ENGINE stuff to the particle panels so that they no longer show up when using the "Blender Game" render engine.

Also, "Maximize Gain" on the sound actuator was incorrectly labeled "Minimize Gain", so I fixed it.
Revision f91f4d3 by gsr b3d
July 10, 2010, 23:21 (GMT)
Fix type mismatch.
July 10, 2010, 21:15 (GMT)
Logic Editor Python API: link/unlink logics through python
After initial talk with Matt (awhile ago) we realzed that rna_api would fit well for this instead of an operator.

The next step would be to move the current UI code to use the rna funcs instead.
Note: it takes the s/c/a as argument, not its name. (e.g. cont.link(actuator=act) )

Sample code to link all the logic bricks between each other:
ob = bpy.context.object
for cont in ob.game.controllers:
for sens in ob.game.sensors:
cont.link(sensor=sens)
for act in ob.game.actuators:
cont.link(actuator=act)

For a script to create bricks, link bricks, unlink bricks and remove them:
http://www.pasteall.org/14266
July 10, 2010, 21:09 (GMT)
drawing in the timeline could change bezier keys while rendering, disable.
July 10, 2010, 19:17 (GMT)
[#22791] Can't change keyed strip attributes if two sequencer windows open
own recent commit for overlay sequencer view brokey keyframing in the sequencer.

for now prefetch and overlay views wont have correct fcurves applied.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021