Blender Git Commits

Blender Git "master" branch commits.

Page: 4344 / 5574

Revision 1de451f by Joshua Leung
May 6, 2010, 11:28 (GMT)
Datablocks Viewer Bugfix:

Adding Drivers and/or KeyingSet paths from the Datablocks Viewer for array elements was not working.
May 6, 2010, 08:30 (GMT)
python property - object.scene_users
Also made this and object.group_users return tuples so it raises an error in this case...
ob.scene_users.append(scene)
Revision 600d22f by Matt Ebb
May 6, 2010, 07:19 (GMT)
Fix [#22256] bpy.ops.sequencer.delete.poll() not working

Just about all sequencer operator poll functions were requiring an active
sequence editor space type. This wasn't necessary for most of them, and prevented use
from scripts, console, etc.
Revision 16e6280 by Matt Ebb
May 6, 2010, 03:49 (GMT)
Fix [#22249] Can enter camera view when there is no camera in scene
May 6, 2010, 03:26 (GMT)
Logic UI: more actuators: armature, motion, edit object (ui) and 2dfilter (layout fix)
Revision e364ede by Matt Ebb
May 6, 2010, 03:15 (GMT)
Fix [#22246] Invisible objects on 3D-View (patch included)

Modified patch by Teppo Känsälä, thanks for finding the issue!
Revision 13efa68 by Matt Ebb
May 6, 2010, 02:58 (GMT)
rna float set function example for dfelinto
Revision 7245d93 by Matt Ebb
May 6, 2010, 01:38 (GMT)
Tweak for dfelinto, logic ui
May 5, 2010, 22:57 (GMT)
Merged changes in the trunk up to revision 28600.
May 5, 2010, 21:25 (GMT)
BGE Logic UI: 2dfilter actuator + object (motino) actuator + commenting out buggy sensors
May 5, 2010, 17:14 (GMT)
Fix for GPU_free_unused_buffers deadlock, solution by Tamito Kajiyama, thanks!

May 5, 2010, 15:41 (GMT)
- split objet group add/link into 2 operators
- link now brings up a search box so when there are 100's of groups its less annoying.
- utility functions for id-enums so only local objects can be displayed in a search list (used for group_link)
- renamed operator properties from typle to scene, group, action etc.

May 5, 2010, 14:59 (GMT)
Fix bug with appending a second time from the same .blend file, it would
get the wrong subversion number and do unnecessary conversions.

May 5, 2010, 06:38 (GMT)
[#22177] Adding BLF to the BGE and exposing BLF_load as blf.load
from Mitchell Stokes (moguri)

also updated blf docs
May 5, 2010, 02:07 (GMT)
[#22212] edit problem with translate manipulator

Missing a matrix normalization (objects scaled in object mode would have the bug).
Revision bfca6d8 by Joshua Leung
May 5, 2010, 00:44 (GMT)
Bugfix #22244: Crash on using ops.constraint.childof_set_inverse and childOf_clear_inverse incorrectly

Adding some NULL checks to all the constraint operators. This is not ideal, but at least the crashes are gone now. More work is needed to properly fix this...
Revision 96aa9f7 by Matt Ebb
May 5, 2010, 00:12 (GMT)
Logic Editor UI work
* Re-structured code (can delete the old function entirely when this is done)
* Fixed links/inlinks
* Fixed some bugs in add and remove controller/actuator
* Cleaned up some ui layouts
* Use key event types in keyboard sensor
* Implemented object controller 'state' in RNA/layout engine (still needs tweaks)
May 4, 2010, 22:05 (GMT)
BGE Logic UI: fix for scene actuator

Any volunteer for this?
//XXX to do: an operator that calls file_browse with relative_path on and blender filtering active
May 4, 2010, 22:01 (GMT)
remove conflicting restrict render key
May 4, 2010, 21:56 (GMT)
fix for raytrace crash on scenes with very large objects, assert could fail with really large numbers, instead return 0.0.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021