| March 29, 2010, 05:37 (GMT) | 
| Fix [#21708] Copy/Paste Texture channels for Lamps/World not working | 
| March 29, 2010, 05:00 (GMT) | 
| Fix [#21679] add_grid "operator's subdivison" Change Dimensions  | 
| March 28, 2010, 23:30 (GMT) | 
| * Update histogram on frame change and image swap | 
| Revision f4e9c5d by Tamito Kajiyama March 28, 2010, 22:45 (GMT) | 
| Merged changes in the trunk up to revision 27817. | 
| Revision 33ee3fc by Dalai Felinto March 28, 2010, 21:38 (GMT) | 
| CMake fix for GCC 4.4.1 crash (on ubuntu 9.10 ) reported (on IRC) and fixed by Elia Sarti (vekoon) (it was broken since rev. 27257.) | 
| Revision c09476b by Martin Poirier March 28, 2010, 21:10 (GMT) | 
| [#21807] Import Key Configuration problems For some reason, __import__ doesn't recognize the cfg folder as part of the part. Using exec("import " ... fixes that, but should be investigated further. | 
| Revision 03c8186 by Benoit Bolsee March 28, 2010, 20:50 (GMT) | 
| BGE patch [#21019]: Python function for Scene suspend/resume. | 
| Revision c4f0a07 by Martin Poirier March 28, 2010, 20:46 (GMT) | 
| Netrender: Fix for API changes (it would be nice if people at least fixed built-in script when breaking things) Also force post process off. This is a partial fix for Bug [#21410], there is still the problem that loading back multilayer exr as render results doesn't load the composited result correctly (bug is assigned to Brecht). The results are still ok when downloaded outside of the render engine, so there's a work around for now. | 
| Revision 41425c1 by Benoit Bolsee March 28, 2010, 20:15 (GMT) | 
| VideoTexture: more PyDoc. | 
| Revision 9792d39 by Benoit Bolsee March 28, 2010, 20:12 (GMT) | 
| VideoTexture: clean previous commit. | 
| Revision 982886d by Benoit Bolsee March 28, 2010, 20:08 (GMT) | 
| BGE: repair armature animation. Was broken since commit 27766. | 
| Revision dc4ac8a by Damien Plisson March 28, 2010, 19:42 (GMT) | 
| Fix [#21689] for coordinate issue (y flipped) when setting mouse cursor position Mem leak when using BGE fixed too. | 
| Revision 751a997 by Campbell Barton March 28, 2010, 18:41 (GMT) | 
| [#21802] UVProject Modifier Crash fix for bug in recent addition of panorama support | 
| Revision e2cb635 by Tamito Kajiyama March 28, 2010, 18:12 (GMT) | 
| Slightly reduced the memory consumption during stroke rendering by removing ListBase BlenderStrokeRenderer::objects and relying on Base freestyle_scene::base instead. | 
| Revision a99d584 by Benoit Bolsee March 28, 2010, 17:50 (GMT) | 
| VideoTexture: fix video capture lagging when CPU is busy. This problem was caused by special frame handling that was appropriate for video streaming but not for video capture: drift compensation and no frame skipping.  Disable that for video capture to take into account the realtime nature of video. | 
| Revision 840ba8e by Tamito Kajiyama March 28, 2010, 17:46 (GMT) | 
| Fixed the full sample anti-aliasing support in Freestyle. The render pipeline has been extended to better work with Freestyle stroke rendering. Struct Render has a new member ListBase freestyle_renders to keep Render instances generated through stroke rendering in Freestyle. The number of elements (LinkData instances with LinkData::data pointing to a Render instance) in freestyle_renders is the same as the scene render layers of the scene being rendered. When the k-th scene render layer has the Freestyle option enabled, the k-th element of freestyle_renders refers to a Render instance that holds Freestyle render results for the scene layer. This association between the scene render layer and the Render instance is used to merge the Freestyle render results into the corresponding render results for the scene render layer. | 
| March 28, 2010, 17:01 (GMT) | 
| Change n to more strict rn in HTTP headers (plus misc cleanups). Reported by Ralph Giles via bug 21797. | 
| Revision 55f4581 by Thomas Dinges March 28, 2010, 15:00 (GMT) | 
| Compile fix for scons: Missing pthread include for recent image_draw.c commit. (27799) | 
| Revision 0eaa899 by Brecht Van Lommel March 28, 2010, 14:45 (GMT) | 
| External render engines now have option bl_postprocess to determine if compositing, sequencer, fields, etc should be rendered, or if the render does that itself. The weak point is that this only applies to rendering, so if you open the compositor, it will still run on the rendered result. Enabled by default, set to False to disable. | 
| Revision d010dae by Martin Poirier March 28, 2010, 13:59 (GMT) | 
| [#21767] Project Vert. on the Surf. of Other Obj. enabled causes crash when trying to Crease some edges Don't want to project for Crease (and others). | 
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 Master Commits
 Master Commits MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021