Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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February 17, 2010, 18:48 (GMT)
another attempt at fixing the VBO buffer deletion bugs
February 17, 2010, 17:22 (GMT)
py/rna api property api functions crashed with empty args.
eg: bpy.props.BoolProperty()
February 17, 2010, 17:16 (GMT)
Netrender was reloading classes multiple times
February 17, 2010, 16:31 (GMT)
join as UVs referenced older api function name
Revision a4ed376 by Elia Sarti
February 17, 2010, 16:18 (GMT)
Object's RNA cleanups, made descriptions clearer, mostly aesthetic changes. Anyone who finds these incorrect feel free to change or make me notice.
February 17, 2010, 16:04 (GMT)
*Removed a lingering 'Add' prefix in the Add menu to make it more consistent.
*Added Extrude Region/Individual to the Mesh menu
February 17, 2010, 15:14 (GMT)
rename rna props for auto-keying to be consistant, user prefs were graying out auto key options that were still in use.
February 17, 2010, 14:09 (GMT)
remove duplicate function.
February 17, 2010, 13:43 (GMT)
fix for negative frames messing up image sequence name.
February 17, 2010, 12:21 (GMT)
[#21197] change layer of just linked in objects lets them vanish
missing undo push in file selector.
Revision 7790780 by Joshua Leung
February 17, 2010, 12:03 (GMT)
Animation Editors: DopeSheet filter for Object-level animation

Added a new option to filter the out Object-level (i.e. transforms, object visibility/settings, and also bone animation) animation data from the channels list. As most of these settings are transforms, I've used the transform manipulator icon and named the RNA setting display_transforms.

This is useful when trying to filter out only material animation data for example, as requested by Colin.
February 17, 2010, 11:35 (GMT)
Remove some unfinished code I accidentally commit for render thread safety.

Revision 30d01cf by Joshua Leung
February 17, 2010, 10:23 (GMT)
Cleanup tweaks:

1) Decreased the alpha value for unselected F-Curves in the Graph Editor, making them more invisible to help make the selected ones stand out more.

2) Removed various outdated settings from pose bone RNA
Revision a6e1998 by Joshua Leung
February 17, 2010, 10:21 (GMT)
Animation Editors - Texture Animation:

Texture animation is now shown in the animation editors. Texture stacks are shown for each Material/Lamp/World block that uses them.

There is currently still a bit of a bug with this which means that unless the owner of the texture stack is animated too, the animation data for the textures won't show up. This will get rectified soon though.
February 17, 2010, 09:33 (GMT)
Added separate entries for Extrude Region and Extrude Individual in the mesh toolbar.
February 17, 2010, 08:57 (GMT)
Align Object op: ignore objects other than Mesh type
Revision f075308 by Joshua Leung
February 16, 2010, 23:51 (GMT)
Fill bones between joints (FKEY) was missing a suitable notifier.
February 16, 2010, 23:33 (GMT)
Removed debugging printf() calls.
February 16, 2010, 22:34 (GMT)
Merged changes in the trunk up to revision 26976.
February 16, 2010, 21:44 (GMT)
Fixed bugs in AppCanvas::readColorPixels() and
AppCanvas::readDepthPixels() that caused a crash when
the aspect ratio was not 1:1.
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