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Revision 3563118 by Joshua Leung
February 9, 2010, 08:38 (GMT)
Bugfix #21029: Animation editor's channel-group check boxes behave oddly

This commit fixes the first issue in the report - deselecting unselected channels does not flush the change in state - which resulted in the channels of collapsed and unselected groups not getting unselected too (a consistency issue).
Revision ab6c825 by Joshua Leung
February 9, 2010, 06:40 (GMT)
More AnimChannel Filtering Fixes - Groups + Selection Status:

For operators that depended on working on the data of 'selected' channels, but which needed to get F-Curves only, collapsed groups posed a problem (these operators included inserting keyframes on selected channels only, pasting keyframes, and ghosting curves).

When these groups were selected, all their F-Curves should get included regardless of selection since it's too confusing otherwise. However, inside the F-Curve filtering code, selection was still being considered. This problem has now been avoided by not filtering the F-Curves for selection status in these cases.
Revision 3467980 by Joshua Leung
February 9, 2010, 05:45 (GMT)
Bugfix #21030: Non-visible animation channel-groups can get deleted
Bugfix #21031: Non-visible animation channels affected by fcurve visibility toggle hotkeys

Removed a bad check for the selection filtering check from animation editor filtering for groups+fcurves. This check meant that groups that were not visible due to not having any visible F-Curves would end up being shown too.
Revision d359edb by Joshua Leung
February 9, 2010, 00:02 (GMT)
Bugfix: Inserting keyframes from the buttons now ensures that the Graph Editor is updated in the process...
Revision bc31b2c by Joshua Leung
February 8, 2010, 23:07 (GMT)
Bugfix #21035: PLAYBACK: Consistent crash during playback

Circumvent using RNA path resolution code for finding the volume for sound baking, since this can lead to crashes in some cases.
February 8, 2010, 22:44 (GMT)
filebrowser
* after renaming, the file name and highlight are drawn immediately.
February 8, 2010, 21:33 (GMT)
bugfix [#21036] crash with glsl shading
VBO draw cod was assuming a buffer was allocated for drawing.
Revision 6001508 by Joshua Leung
February 8, 2010, 21:23 (GMT)
2.49 to 2.5 Animation Conversion Bugfixes:

- World Animation was being ignored. Reported on BA
- Particle/Sound/World animation handling were all missing break statements for some reason, which was corrupting path names.
February 8, 2010, 21:19 (GMT)
partial fix for [#21036] crash with glsl shading
copying UVs was doing a buffer overrun.
February 8, 2010, 21:13 (GMT)
Merged changes in the trunk up to revision 26719.
February 8, 2010, 20:14 (GMT)
[#20973] Fly Navigation does not center cursor on commence
February 8, 2010, 20:03 (GMT)
Make it possible to raise volume up to 200 %. Danger as this can cause clamping and as such awful sound and clicks.
February 8, 2010, 19:52 (GMT)
hack, we need a way not to switch some cameras quickly.
February 8, 2010, 19:26 (GMT)
MSVC projectfiles
* quick update for audaspace
February 8, 2010, 19:24 (GMT)
[#20987] A small bug in logic editor
string was used, uninitialized.
February 8, 2010, 18:00 (GMT)
Graph editor, when 'Only Selected Handles' is enabled, dont allow selecting a handle unless they key is alredy partially selected.
February 8, 2010, 17:30 (GMT)
run id_lib_extern on all constraint ID data when copying. solves possible errors when running make proxy on a library object.
February 8, 2010, 15:37 (GMT)
2.5 Audio:

- Using libsamplerate again, doesn't seem to be the bug source.
- Changed sequencer audio to work with 2 channels and 44.1 kHz fixed.
February 8, 2010, 15:28 (GMT)
grab the mouse when dragging markers
February 8, 2010, 15:01 (GMT)
Fix for a memory leak in subsurf code that is using memory arena, temporary
arrays are now allocated with regular guardedalloc.

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