Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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December 16, 2009, 16:45 (GMT)
netrender: close server connections on break
December 16, 2009, 16:35 (GMT)
have sequence strip rna not depend on the current editing sequencer context (TODO- rename)
December 16, 2009, 13:27 (GMT)
pep8 changes
Revision 3455261 by Matt Ebb
December 16, 2009, 10:13 (GMT)
First version of updated key map editor UI (in User Preferences)

Now the key maps are displayed in a hierarchical list which you can
browse through. As well as in the main list, modal key maps are also
available in context, for example, if you unfold out a Transform key
map item, you'll be able to fold out and access its modal key map underneath.

More work to do, including search, better operator browsing, etc.
Still need to revise the ordering/hierarchy and clean up naming to be
consistent too, it's a bit of an 'evolved' mess right now.

Thanks to theeth for some initial work here too.
December 15, 2009, 23:35 (GMT)
Solidify was faiing in cases with flat aras because normal calculation assumed some angle between faces.
December 15, 2009, 18:53 (GMT)
- original bones in last layer
- dont rename root bone
- use Rigify exceptions
December 15, 2009, 18:15 (GMT)
Bugfix: weight paint combined with pose mode was not working correct
in some cases, setting active vertex group to invalid value.

December 15, 2009, 18:09 (GMT)
netrender

buttons to cancel and reset jobs in the web interface
December 15, 2009, 18:00 (GMT)
Fix #20393: subsurfed objects only allow a single material.

December 15, 2009, 17:53 (GMT)
fix: adding missing new area type RGN_TYPE_PREVIEW to rna enum.
December 15, 2009, 14:22 (GMT)
Slight reorganization of user preferences. I've switched out the clunky use of splits with percentages and used simple rows instead.
December 15, 2009, 11:27 (GMT)
* rna attributes for sequence strips - seq.start_frame_final & seq.end_frame_final
these expose the final start and end after offsets are applied. when set this is like grabbing the handle and moving it.
* made swapping strips shuffle effects and check for overlap.
Revision 18b9385 by Joshua Leung
December 15, 2009, 10:46 (GMT)
Small Durian Request for animation editors:

Assigned borderselect for animation channels to LMB-tweak too, so it is now possible to select a bunch of channels by simply click-dragging.
December 15, 2009, 10:35 (GMT)
animation system wasnt being updated when rendering with the sequencer
December 15, 2009, 10:04 (GMT)
* made seqence swap into 1 operator with left/right enum option
* allow sequence swapping even when the strip has an effect
* only recalc the effect when its needed
December 15, 2009, 09:39 (GMT)
utility functions for getting the corner angles of a quad or tri: angle_quad_v3 & angle_tri_v3
December 15, 2009, 03:25 (GMT)
netrender:

Add button to start Slaves and Master when in that mode (it's only calling render animation)
December 15, 2009, 01:03 (GMT)
number button precission was far too low, description also bit.
December 15, 2009, 00:53 (GMT)
solidify would only work as expecyed if all faces were selected, added an override to extrude that means it runs without removing selected faces first, even on a partial selection
December 15, 2009, 00:24 (GMT)
improve solidify results by weighting the faces influence on a vertex by the corner angle of each face before displacing
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