Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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November 28, 2009, 01:26 (GMT)
BPlayer fix (we were still using old scene.r instead of scene.gm here) and more stubs update from Mitchell Stokes (Moguri)
(+ a fix in a logic_window.c comment)
November 27, 2009, 21:15 (GMT)
Shaded view toggle key (Shift-Z) not needed anymore.
November 27, 2009, 18:55 (GMT)
* Small Cleanup.
November 27, 2009, 17:07 (GMT)
shoulder improvements, fixes for linking arm/palm/finger together
November 27, 2009, 16:15 (GMT)
Add missing snap properties to transform operator.

This is used to force snap on and off when needed.

Also, when transform is not run modal, it will use default values for PET and snap properties (False) instead of scene settings. No need to force them off when calling transform with Exec.
November 27, 2009, 15:15 (GMT)
edge loop delete was using snap, making it not actually delete the edge loop
November 27, 2009, 14:58 (GMT)
CLICK missing from *other* event rna enum (how many of these do we need?!)
November 27, 2009, 13:24 (GMT)
new palm rig type + some refactoring to make names less confusing for the arm rig
linked text would not run
November 27, 2009, 12:50 (GMT)
Re-commit of new icons. It seems like the icon update got overridden somehow.
November 27, 2009, 12:43 (GMT)
Fix for bug #20039: panning and rotating view makes animation playback slow.
Recent click event changes moved variable up one level too far.

Also fixes use of timer event for fly operator, it should always check for
which timer it is, not really related to this bug.

November 27, 2009, 12:42 (GMT)
fix for undo crashing when animating proxies that had ID props
Revision 65c4149 by Joshua Leung
November 27, 2009, 11:51 (GMT)
Fix for problems with region-flip operator not working from the RMB context menu.

I've had to add a special operator for this, since the generic region-flip operator doesn't seem to be getting the right region from RNA. This operator explicitly searches for an appropriate header region before beginning. I suspect by default, operators get the main region set as being context target...
Revision 6921153 by Joshua Leung
November 27, 2009, 11:19 (GMT)
Durian Request:

Renaming "Sync Audio" to "Realtime Playback" to make it clearer about its purpose. Internally, it's still called "sync_audio" since that's strictly what it represents, but that could be changed later if there is a need.
Revision 993da72 by Joshua Leung
November 27, 2009, 06:24 (GMT)
Added RMB-menu to Headers:

This contains two entries - one which calls the region flip operator, and one which calls the maxmize area operator.

Unfortunately, there seem to be some context issues which are causing the wrong region to get activated for use by the region flipping, meaning that nothing happens.


Also, fixed own typo in 3d-view header/menu code...
Revision 15087ea by Matt Ebb
November 27, 2009, 06:22 (GMT)
fix for error in simpledeform modifier ui
Revision 54701e2 by Joshua Leung
November 27, 2009, 04:14 (GMT)
Animation Playback - Return to original frame

Playback of animation will now be restored to the frame that playback started on when stopping if the SCREEN_OT_animation_cancel operator is used (i.e. ESCKEY).

All other ways of stopping playback (pause button, alt-a) should act more like toggles, and do not reset the playhead.
Revision 2cb7a0b by Matt Ebb
November 27, 2009, 00:45 (GMT)
Fix for [#20080] Arrows Don't Scale (2.5 Alpha 0)
Revision f3fbef0 by Matt Ebb
November 27, 2009, 00:34 (GMT)
Fix for [#20086] Mirror X, Z and Y crashes Blender 2.5 Alpha

Was wrong operator context

* Also added back 3d view locking options to view properties
Revision d526761 by Joshua Leung
November 26, 2009, 23:20 (GMT)
UV Editor: Added missing Snapping Operator keymaps (Shift-S) + menus (under UV's -> Snap)
Revision af244d0 by Matt Ebb
November 26, 2009, 21:56 (GMT)
Fix for rev. 24908 - committed the fix, but it was commented out. Forgot to uncomment it after doublecheck testing, hmm...
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