Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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October 10, 2009, 16:17 (GMT)
changed limits for some rna values, added object.scale_linked_x/y/z
October 10, 2009, 12:29 (GMT)
When in localview, MKey moves objects out of localview, added redraw notifiers
October 10, 2009, 10:49 (GMT)
- added redraw notifier.
- removed custom invoke function, use generic names (was misleading since conversion is done on selection, not just active).
- made convert mesh to curve use the 'keep_original' option.
October 10, 2009, 09:34 (GMT)
* Added the new Render Icons to the menu as well.
* Added Tooltips for Help Scripts.
* Minor tweak to Continuous Grab Tooltip, as it now works on Mac too.
Revision d30be46 by Matt Ebb
October 10, 2009, 08:40 (GMT)
* icon set updates, thanks jendryzch
October 10, 2009, 03:29 (GMT)
Fixing mixed code and declaration.

PEOPLE, PLEASE CHECK YOUR WARNINGS BEFORE COMMIT
Revision f9bb4e3 by Joshua Leung
October 9, 2009, 23:34 (GMT)
* Added Grease Pencil Operator buttons to the Toolshelf
* Cancelling loopcuts with EscKey or RMB now works again.
October 9, 2009, 22:09 (GMT)
added mesh to curve conversion (edge loops only)
like the script in 2.4x

Revision 0b23e65 by Matt Ebb
October 9, 2009, 22:06 (GMT)
* more small raytrace fixes
October 9, 2009, 22:00 (GMT)
Add reload button for image textures.

October 9, 2009, 21:50 (GMT)
Animation playback can now also be cancelled with ESC key.

October 9, 2009, 21:45 (GMT)
Bugfix: separate mesh did not preserve UV/Color layers.

October 9, 2009, 20:59 (GMT)
Bugfix: texture nodes render without OSA was using uninitialized
variables, giving incorrect results.

October 9, 2009, 20:44 (GMT)
-f argument uses MINFRAME instead of 1 (makes it possible to render negative frames on command line). Not that useful, but it's good to use the same limit everywhere.
October 9, 2009, 17:42 (GMT)
Cocoa : Bug fix for continuous grab feature implementation
October 9, 2009, 15:47 (GMT)
Fix background image sometimes drawing into depth buffer, causing
wireframes to be occluded.

October 9, 2009, 15:25 (GMT)
UI scripts:
* Fix AAO showing Distance property even though it is not supported.
* Fix texture buttons not displaying texture stack from the node material.
* Small visual tweak to particle mode options.

October 9, 2009, 15:09 (GMT)
Fix for crash when saving a render result image, then rendering
again. The saved image would still point to the render buffer,
which was freed again on render. This is not a real solution but
avoids the crash for now.

October 9, 2009, 14:42 (GMT)
Cocoa :
Implement OS X support for Campbell's new continuous grab feature
October 9, 2009, 14:35 (GMT)
- added ramp diffuse & spec factor rna props
- made 3dspace camera editable
- convert in object menu
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