Revision 9bb7bab by Ton Roosendaal December 24, 2008, 11:17 (GMT) |
2.5 Made nodes compile for Makefile and mac. It has a hack for intel cards in node previews... not sure if that is still valid? commented it out. |
Revision e60e7f3 by Ton Roosendaal December 24, 2008, 11:08 (GMT) |
2.5 Removed global "workob" from BKE, should now by passed on as an arg. |
Revision bc5b56e by Brecht Van Lommel December 24, 2008, 10:50 (GMT) |
RNA * RNA_enum_is_equal function to quickly compare with enum identifier name. |
Revision c34d2f4 by Nathan Letwory December 24, 2008, 10:43 (GMT) |
* scream about all warnings with scons/msvc |
Revision 486de06 by Nathan Letwory December 24, 2008, 10:33 (GMT) |
2.5 - node editor Commit of WIP code (what code isn't wip, these days ;) - only drawing code as basis to work further from (and have less conflicts between different systems I work on) |
Revision 1d0ae96 by Ton Roosendaal December 24, 2008, 10:13 (GMT) |
2.5 Makefile was missing the new object module, thanks Joilnen for finding the missing commit! |
Revision 3a4ead8 by Campbell Barton December 24, 2008, 02:06 (GMT) |
fix for own mistake - [#18119] Texture Paint: "clone from layer" button not drawn in buttons window |
Revision a65fabc by Joshua Leung December 24, 2008, 00:05 (GMT) |
2.5 - Action Editor Select Left/Right (Alt-Select) works again. Fixed compiling errors from previous commit. |
Revision 1062946 by Nathan Letwory December 24, 2008, 00:05 (GMT) |
* comment out /WX until I have commited nodes code :) |
Revision 754590d by Joshua Leung December 23, 2008, 23:34 (GMT) |
2.5 - Action Editor Select Tools Ported the following tools * borderselect * invert selection Note: while porting these, I noticed a few issues with some stuff that still needs to be cleaned up. Events handling in scrollers won't work yet, for the useful select all in frame(-range) or select all in channel(s). We should probably review ways to expose this more clearly in the UI too. |
Revision e48a4db by Joshua Leung December 23, 2008, 22:40 (GMT) |
2.5 scons compile error fix for bsp lib |
Revision 521fe67 by Nathan Letwory December 23, 2008, 21:20 (GMT) |
2.5 / SCons New priorities for most libs, at least core. This is still for Blender proper, BGE and such still to come. |
Revision eb186d1 by Nathan Letwory December 23, 2008, 20:13 (GMT) |
2.5 / SCons Blender builds and links on Linux. For now without BGE and its player, but that will come. Priorities are still a mess, so expect more commits soon. |
Revision b38f6e7 by Ton Roosendaal December 23, 2008, 19:47 (GMT) |
2.5 Object: converted the old horrible editobject.c, now as file: editors/object/object_edit.c Still lots of WIP, I've operatorified "Make Parent". Check here the new API at work: http://pasteall.org/3650/c IMPORTANT NOTE FOR BRECHT: game property defines were clashing with RNA, i've renamed game defines for now. |
Revision 93d9e77 by Nathan Letwory December 23, 2008, 16:07 (GMT) |
2.5 / SCons I did a very drastic cleanup for the different libgroups, there's now only a few left. It compiled with scons/msvc, will be testing in a bit on linux, too. If you get any problems, please reply to this commit message on the taskforce ML. |
December 23, 2008, 15:53 (GMT) |
Fix for makefiles (was missing rna include) Kent |
Revision 7563e5e by Andrea Weikert December 23, 2008, 12:25 (GMT) |
2.5 MSVC9 projectfiles * update for editors/animation editors/space_outliner and editors/screen * also fix compile error when INTERNATIONAL is set (will likely be solved with new font API) |
Revision 00d2cf3 by Joshua Leung December 23, 2008, 11:58 (GMT) |
2.5 Action Editor - Brought back Select All (AKEY) Now, selecting keyframes with mouse behaves more like before. Note: this still mostly uses old code, since other parts of code also call this. For later, it'd be nice to store as RNA prop, method of selecting. |
Revision 67888ee by Joshua Leung December 23, 2008, 11:42 (GMT) |
2.5 Action Editor Bugfix - Select keys now works It is now possible to select individual keyframes again in the Action Editor. * Temporarily disabled markers keymap in Action Editor, as it was stealing all the events. Waiting for solution from Ton... * Fixed a crash and wrong coordinate conversion errors |
Revision 87c05f7 by Joshua Leung December 23, 2008, 11:02 (GMT) |
2.5 Action Editor - Big WIP Commit * Brought back backend for editing keyframes IPO/IPO-Curves. Did some refactoring work here that will still have to be verified when operators using them are added. * Animation channel filtering code now returns the number of channels filtered (for Action Editor to set totrect of channels - TODO still!) * View2D - made function to check if mouse is in View2D scrollers an API function * Renamed keyframe related files. The old names were too clumsy. * Started porting click-select operators for Action Editor. These don't work currently, as the events are being stolen by the markers. This needs to be fixed ASAP. |
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