Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

Page: 5040 / 5574

September 27, 2007, 07:08 (GMT)
== FFMPEG ==

External ffmpeg would have linked against both internal and external
libs.

September 27, 2007, 06:53 (GMT)
== FFMPEG ==

Minor fix for using system's ffmpeg.

September 27, 2007, 06:48 (GMT)
== FFMPEG ==

Scons support for internal ffmpeg

September 27, 2007, 06:47 (GMT)
== FFMPEG ==

First round of scons support for internal ffmpeg.

Revision 379d782 by Matt Ebb
September 26, 2007, 13:40 (GMT)
* Fix for typo in AA curve commit. Thanks Stephan K for the notice!
September 26, 2007, 10:28 (GMT)
Merge with blender svn -> svn merge -r 12064:12150 https://svn.blender.org/svnroot/bf-blender/trunk/blender
September 26, 2007, 07:35 (GMT)
mistake in my last commit - reversed black/white UV line draw
Revision 7cf9c31 by Joshua Leung
September 26, 2007, 07:33 (GMT)
== Clamp To Constraint ==

Now there's an option for the owner to follow the path of the target cyclically. Previously, if the owner moved past the extents of the side of the bounding-box used for the calculations, the object was placed on the curve at the nearest extent.

This option is only really useful if the curve itself is cyclic, although you can still use it otherwise. To enable, just turn on the cyclic option.
Revision 1aef564 by Matt Ebb
September 26, 2007, 06:49 (GMT)
* Made the UV editor dashed lines a little less overbearing
September 26, 2007, 06:46 (GMT)
re-arranged buttons from matts suggestions. removed some unused vars and added some constants to replaced magick numbers for draw types.
September 25, 2007, 14:39 (GMT)
mistake when setting the active vert color (was setting the color value outside the range of the value)
Revision 98c87f1 by Joshua Leung
September 25, 2007, 09:12 (GMT)
Track-To Constraint - Bugfix:

Now this should work nicely again. Somehow I thought I'd committed this change already, but anyways, here it is.
September 25, 2007, 07:42 (GMT)
snap transform for UV editing, missing the draw circle at the moment.
Revision 7658066 by Matt Ebb
September 25, 2007, 06:36 (GMT)
* Use nice AA lines for curve ui control
Revision 2d429e1 by Joshua Leung
September 25, 2007, 05:04 (GMT)
== Armature Animation Fixes ==

This commit fixes several bugs related to animating armatures. I've also tidied up the formatting in a few files along the way, and also commented the flags for this pose->flag.

What's new/fixed:
* Undo will no longer destroy entire un-keyframed poses. Now it behaves as expected, and only reverses the most recent change.
* On some files, POSE_DO_UNLOCK somehow got set on files and never cleared. The symptom of this was a file in which you suddenly could no longer pose an armature at all without using auto-keyframing. A check to prevent this from happening again has been added (it will also fix old files too)

Notes:
- Now, all PoseChannels get tagged with BONE_UNKEYED after they have been transformed. This flag prevents IPO data being flushed over these new values, even after undo.
- These tags only get removed on frame-changes or inserting new keyframes.
September 25, 2007, 04:11 (GMT)
store snapping in the scene, (theeth's suggestion)
September 25, 2007, 03:31 (GMT)
made active vert/edge/face draw properly with modifiers applied and made their theme default white.
removed active face draw in Face/UV (which is now paint mask mode) mode.
Revision 3a5db1c by Matt Ebb
September 25, 2007, 01:33 (GMT)
* Changed the "Not allowed" error message in the Scene set chooser to
something a little more meaningful
Revision fe99ea0 by Joshua Leung
September 25, 2007, 00:15 (GMT)
Copy Rot. Constraint - Bugfix:

I've removed the quaternion-based rotation copying that I added during the recode as it was causing artifacts on some rigs.
Revision e2c82e1 by Joshua Leung
September 25, 2007, 00:05 (GMT)
This commit might fix some compile errors reported by jms on MSVC 8.0.

error C2036 : http://msdn2.microsoft.com/en-us/library/1kay26wa(vs.71).aspx
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021