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June 19, 2007, 18:40 (GMT)
changed floating point values in python to display one more decimal place- BMAE script needed to display more (as it worked with 2.41) and it seems resionable to add.
Revision 396cef6 by Joshua Leung
June 19, 2007, 12:25 (GMT)
== NLA Editor - Bugfix 6780 ==

Deleting a marker using DELKEY or XKEY requires undoing action twice. Changed order of deleting markers and deleting keys/strips to be in line with Action Editor.
Revision ab8728d by Joshua Leung
June 19, 2007, 11:52 (GMT)
== Action Editor - Scrolling Fix ==

This fixes a problem introduced in http://lists.blender.org/pipermail/bf-blender-cvs/2007-May/010005.html

Now channels in older files will be in the view again upon loading.
Revision 3caf086 by Joshua Leung
June 19, 2007, 09:46 (GMT)
== Action Editor - Long Keyframes ==

I've recoded the way long keyframes work a bit, so that more cases are handled accurately. Now, it takes into account the number of IPO-curves that have keyframes in them on the start/end frame of the long-keyframe, instead of just taking the total number of IPO-curves present for the channel being drawn.
Revision e3ed38b by Chris Want
June 18, 2007, 20:03 (GMT)
For a texture, write out the Image.filename instead of Image.name.
Revision 0de1b7c by Chris Want
June 18, 2007, 20:02 (GMT)
Change by Martin Capitanio to find Freetype2 on gentoo
Revision 9a4c02c by Joshua Leung
June 18, 2007, 11:36 (GMT)
== PyConstraints - Script Template ==

Here is a script template for the "Script Templates" menu in the Text Editor. It provides you with the necessary functions for a PyConstraint set up, and also includes descriptions on what is required in each function.
Revision 25ec053 by Joshua Leung
June 18, 2007, 10:39 (GMT)
== PyConstraints - BPy API Access ==

The BPy Access to PyConstraints. I have not implemented the setter for the PyC-ID-Properties access as I'm not too sure how this should be done.

Also fixed a few typos in the py-docs for the Limit Scale constraint.
Revision 01e8789 by Joshua Leung
June 18, 2007, 07:41 (GMT)
== PyConstraints ==

At last! The ability to code constraints in Python. This opens up many interesting rigging possibilities, as well as making prototyping constraints easier.

* A PyConstraint script must begin with the line
#BPYCONSTRAINT
* It must also define a doConstraint function, which performs the core actions of the constraint.
* PyConstraints use IDProperties to store custom properties for each PyConstraint instance. The scripter can choose which of these ID-Properties to expose to a user to control the behaviour of the constraint. This must be done using the Draw.PupBlock method.

Credits to Joe Eager (joeedh) for coding the original patch on which this is based. I've made heavy revisions to large parts of the patch.

For more detailed information, and some demo scripts, see the following page:
http://aligorith.googlepages.com/pyconstraints2
June 16, 2007, 13:57 (GMT)
missing decref.. win Window.RedrawAll() pointed out by ken
June 16, 2007, 13:17 (GMT)
Python API, more METH_VARARGS to METH_O
Revision 3e490c0 by Ken Hughes
June 16, 2007, 13:01 (GMT)
Fix a Python memory leak with the armature weakref code. setup_armature_weakrefs() wasnt't deallocating the old list, instead just adding a new one to the dictionary.

June 16, 2007, 12:24 (GMT)
Python PyMethodDef supports single argument methods (METH_O) but was using METH_VARARGS everywhere and getting the single args from the tuple.
Use METH_O where applicable.
June 15, 2007, 06:37 (GMT)
* .base makes scons 0.97 puke. It is not needed anyway, so removing.
June 14, 2007, 15:26 (GMT)
* make sure zlib.pyd is copied on windows
Revision 34341ce by Ken Hughes
June 14, 2007, 14:42 (GMT)
Fix for very old bug in Boolean code. BSP trees were calculated incorrectly,
which caused faces of convex objects to be classified wrongly. Also removed
some dead code. For convex objects, the BSP trees would also be literally
orders of magnitude larger than they were supposed to be (one test with a
5000 face torus reduced the BSP tree size from 5.96 million nodes to just 72.1
thousand).

June 14, 2007, 14:36 (GMT)
Curve Selection Tool Refactor:
This commit refactors curve selection system to use certain curve selections
functions that encapsulate setting of selection flags. New function to select
adjacent control points was introduced too. Refactoring made it possible to
simplify certain existing selection functions quite a bit.
New functionality was delivered as well. Select more/less works now with NURBS
as expected. Also two new curve selection functions were added: Select Every Nth
and Select Random.

See http://wiki.blender.org/index.php/BlenderDev/Curve_Selection_Tools for
further information.
Revision 0ed2e0e by Joshua Leung
June 14, 2007, 12:29 (GMT)
== Armature - Duplicating Bones ==

Duplicating bones now also duplicates the Transform Locks, and IK DOF settings, along with constraints.

I have noticed a few random crashes while editing armatures recently, that seem to occur after duplicating a chain of bones. I've yet to find the cause though.
June 13, 2007, 19:25 (GMT)
==== MSVC 7.1 projectfiles ====
- adding verse_method.c to blenkernel.vcproj
June 12, 2007, 20:01 (GMT)
first workable version on Os X

work only in non camera mode in 3D view

need the external plug-in to be compiled separately

line 894 of ghostwinlay.c must be replaced with
values adapted at your system

see mailing list for features planned and how
to use

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