Revision 803d66a by Campbell Barton January 29, 2007, 06:56 (GMT) |
removed copy_facedata_multilayer from BPyMesh since it changes the selection and flips the faces (needed for solidify) but not for general purpose use. |
Revision 996294e by Campbell Barton January 29, 2007, 06:38 (GMT) |
fixed own bug indroduced when switching to use f.edge_keys MultiUV/Color support - all layers are copied to new faces. as well as hole filling faces. |
Revision 73a0e8c by Joshua Leung January 29, 2007, 05:09 (GMT) |
== IPO Transform Bugfix == When scaling in the IPO-editor, axis-clamping was not respected still (in order to preserve the old behaviour of flipping over the x/y axis). However, now there is a mirroring tool for IPO curves, so the old behaviour is no longer needed.This makes things more consistent. |
Revision cdefd31 by Robert Holcomb January 29, 2007, 04:08 (GMT) |
The channel keyer was not scaling the YCC color space properly for the exec function to make an impact on it. |
Revision d89a738 by Stephen Swaney January 29, 2007, 01:27 (GMT) |
Bugfix for #5846 erratic error with in "ob.getData(mesh=1)" It looks like the changes for bug #5000 Changin EditMode in Script wrecks memory break the python interpreter. Since this is critical, I have #ifdef'ed those out of BPY_interface.c and Window.c. Did not touch Armature.c. The ifdefs are tagged with /* bug 5000 */ This means bug #5000 is back in play. Interesting to note that according to #5846, only scripts run from the script menu and not via Alt-P were broken. |
Revision 2133d87 by Robert Holcomb January 29, 2007, 00:11 (GMT) |
Fixed accelerated openGL command list tri-strip generation for geometry. UV coordinates are still off a bit. Fixed bad frame list loading. I'm sleepy and need a snack. |
Revision aa8b917 by Nicholas Bishop January 28, 2007, 21:26 (GMT) |
== Retopo == Added a missing undo push for CKEY in retopo paint. |
Revision cd2e2d2 by Willian Padovani Germano January 28, 2007, 20:03 (GMT) |
Scripts: - Fixed a few bugs in the ac3d importer, found by Melchior Franz (thanks!). Also automatically turning on ztransp for materials with alpha < 1.0 and then also transp shadows for all imported materials. |
Revision f354b9c by Peter Schlaile January 28, 2007, 18:45 (GMT) |
== Sequencer == Fixes bug #5858 (Render to dv skips frames. OSX and Linux PPC). Caused by stupid ffmpeg dv multiplexer. PAL-fix is easy, NTSC needs varying buffer sizes... |
Revision 47d3624 by Brecht Van Lommel January 28, 2007, 18:37 (GMT) |
Fix for bug #5861: Minimize stretch incorrectly stitched together UVs. |
Revision c92fae0 by Martin Poirier January 28, 2007, 15:41 (GMT) |
=== Transform Snap === Replace references to "Gears" in the header by "Grid". This is more consistant with the rest of the UI and even if I like gears better, grid, I think, is what people expect. |
January 28, 2007, 14:55 (GMT) |
Removed -mpowerpc -mtune=G4 from several SCons files, so it will work on either PPC or Intel architectures under OSX. These options should be inherited properly from the rest of the OSX SCons build system. |
January 28, 2007, 14:48 (GMT) |
Changed Displace modifier UV layer selection UI code to use a temporary variable in the DisplaceModifierData structure, rather than a global variable. This fixes a bug in layer selection when more than one Displace modifier is applied to an object. |
Revision 378a28f by Peter Schlaile January 28, 2007, 13:43 (GMT) |
== Sequencer == Bugfix: when ipo-frame-locking is turned off, make the ipo cursor show up at the correct position and set CFRA correctly, if changed within IPO. (avoids very annoying snapping...) |
Revision d5da8ea by Ton Roosendaal January 28, 2007, 13:43 (GMT) |
bugfix #5865 IpoWindow: panel properties didn't show the "Visible curves" box values unless you clicked curve once. |
Revision 5943ad8 by Campbell Barton January 28, 2007, 12:33 (GMT) |
update to the md2 importer. * moved from NMesh to Mesh * made newstyle classes (use less memory) * optimized mesh creation * Animation now imports and plays (Bugfix for 5834) + other small tweaks Added mesh.key - was missing from docs |
Revision c7718d2 by Ton Roosendaal January 28, 2007, 12:20 (GMT) |
- bugfix in Sculpt (irc reported): using a Texture Brush, and then unlink the texture (in texture buttons) crashed painting. Reason was reading a NULL pointer. - fix for bufix: commit by Ken Hughes accidentally deleted a bugfix (yafray render doesn't support bake, and should return) - tooltip fix |
Revision c45e057 by Ton Roosendaal January 28, 2007, 11:44 (GMT) |
Plumiferos reported bug: When weights in Meshes are extremely small (< 0.01) normalizing them can give overflows, thanks to float precision limit. This is still unsolved, but for now the limit had to be set smaller... (reason is that Plumiferos uses mixed lattice and vertex-group deform) Also: running Blender in debug (-d) will print subversion now. |
Revision 1aa0077 by Robert Holcomb January 28, 2007, 05:45 (GMT) |
reverting creator.c to previous version since my earlier commit updated it unintentially |
Revision f306efa by Robert Holcomb January 28, 2007, 05:34 (GMT) |
Added type checking to color space splitting nodes and hsv node. Will uncommit pipeline.c and creator.c since committed in error. |
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