Revision 0f6787d by Nicholas Bishop January 6, 2007, 06:05 (GMT) |
Fix for multires: prevent mesh separate operation. |
Revision a3da55d by Campbell Barton January 6, 2007, 04:22 (GMT) |
epydocs - Constants were wrong QUAT/ROT/LOC, should be LOC/SIZE/ROT |
Revision 4787b97 by Campbell Barton January 6, 2007, 04:10 (GMT) |
made comparing buttons the same as comparing thir values. bug 5612 (not a bug but this makes it work as scripters may expect) |
Revision 4d28796 by Robert Holcomb January 6, 2007, 01:25 (GMT) |
Updated luminance node to work in all color spaces. Also made it work for any channel, not just luminance. |
Revision e28ca47 by Brecht Van Lommel January 6, 2007, 01:01 (GMT) |
Fix for both cage and final DerivedMeshes being created in editmode even if they are identical, as reported by Campbell on the mailing list. Now uses a single DerivedMesh, saves on memory and drawing time. |
Revision 5c92969 by Brecht Van Lommel January 6, 2007, 00:25 (GMT) |
Fix for bug #5583: Crash when doing a boolean operation on a linked duplicate of the same mesh. |
Revision 70d982f by Brecht Van Lommel January 5, 2007, 23:55 (GMT) |
Fix for bug #5510: Alt-B clipping doesn't work in side view. This seems to be a bug in some gluUnProject implementations, used the same workaround as sculpt mode did already. |
Revision 130f135 by Brecht Van Lommel January 5, 2007, 23:49 (GMT) |
Fix for bug #5096: Geometry shader node storage (added for UV name) wasn't allocated reading older files, could crash on render. |
Revision 0306a86 by Campbell Barton January 5, 2007, 16:41 (GMT) |
bugfix, would make bow-tie faces when skinning more then 2 loops. big speedup to loop detection added support for skinning open loops (could be improved, dosnt work that well when open loops have different vert counts) speedup elsewhere with LC's |
Revision 00c82cd by Peter Schlaile January 5, 2007, 14:26 (GMT) |
== Sequencer == == Plugins == Made sequencer plugins work again by boosting the version number and working around recent changes to the ImBuf-structure for older binary plugins. This commit also restores the original length of name in VarStruct. |
Revision 429ec5e by Joshua Leung January 5, 2007, 08:16 (GMT) |
Bugfix #5212: IK Locks/Limits were applied to bones in IK-chains even when the IK constraint for the chain had an influence value of 0. I've added a check to see if the ik-constraint found has any influence over a chain, before the chain is made available for ik-solving. |
Revision 5ddd48f by Joseph Eagar January 5, 2007, 07:35 (GMT) |
=IPlugins= Updated iff.h to use the latest imbuf struct definition. |
Revision 330efd4 by Campbell Barton January 5, 2007, 03:49 (GMT) |
standard set of minor improvements, tho this is a good script and not much to change. faster dict/list operations. use layer flags ratehr then lists. |
Revision ea71aeb by Erwin Coumans January 5, 2007, 02:31 (GMT) |
fix, static objects were not dynamically added at the right position. |
Revision 85c2a0a by Tom Musgrove January 5, 2007, 01:45 (GMT) |
= mdd import update = changed menu location from animation menu to import menu |
Revision aaf9178 by Tom Musgrove January 5, 2007, 01:42 (GMT) |
= mdd export update = changed menu location from animation menu to export menu |
Revision e586ec7 by Tom Musgrove January 5, 2007, 00:51 (GMT) |
==dxf import script == script for DXF import by kitsu (Ed Blake) - provide superior import to our native DXF import for many files |
Revision 770e816 by Joshua Leung January 5, 2007, 00:23 (GMT) |
Bugfix #5600: When clicking on the basis curve of a Curve's shapekeys in the IPO Editor with 'Relative' turned off, Blender crashed. This was caused by the call to set_sculpt_object() which only works on meshes (at the moment). I've added a check to make sure this is only called for meshes. Also, silenced the 'implicit declaration' warning my compiler was giving me about this function. |
Revision 8fe3de0 by Joshua Leung January 4, 2007, 23:39 (GMT) |
== NLA Editor - Object Collapsing == Now, objects without actions/nlastrips cannot get collapsed anymore as it didn't make sense. The open/close triangle is no longer shown for these. Also, I went through and made sure all the NLA tools to comply with this. This fixes bug #5591. |
Revision 8039ad3 by Joshua Leung January 4, 2007, 22:35 (GMT) |
A few code cleanups for the IPO cleaning stuff in an attempt to get rid of a bug which hides all but the active ipo-curve after cleaning. The bug still remains, but I hope to have a solution soon. |
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