Blender Git Commits

Blender Git "master" branch commits.

Page: 5127 / 5574

January 6, 2007, 06:05 (GMT)
Fix for multires: prevent mesh separate operation.
January 6, 2007, 04:22 (GMT)
epydocs - Constants were wrong QUAT/ROT/LOC, should be LOC/SIZE/ROT
January 6, 2007, 04:10 (GMT)
made comparing buttons the same as comparing thir values.
bug 5612 (not a bug but this makes it work as scripters may expect)
January 6, 2007, 01:25 (GMT)
Updated luminance node to work in all color spaces. Also made it work for any channel, not just luminance.
January 6, 2007, 01:01 (GMT)

Fix for both cage and final DerivedMeshes being created in editmode even
if they are identical, as reported by Campbell on the mailing list. Now
uses a single DerivedMesh, saves on memory and drawing time.
January 6, 2007, 00:25 (GMT)

Fix for bug #5583:
Crash when doing a boolean operation on a linked duplicate of the
same mesh.
January 5, 2007, 23:55 (GMT)

Fix for bug #5510:
Alt-B clipping doesn't work in side view. This seems to be a bug in
some gluUnProject implementations, used the same workaround as sculpt
mode did already.
January 5, 2007, 23:49 (GMT)

Fix for bug #5096:
Geometry shader node storage (added for UV name) wasn't allocated reading
older files, could crash on render.
January 5, 2007, 16:41 (GMT)
bugfix, would make bow-tie faces when skinning more then 2 loops.
big speedup to loop detection
added support for skinning open loops (could be improved, dosnt work that well when open loops have different vert counts)
speedup elsewhere with LC's
January 5, 2007, 14:26 (GMT)
== Sequencer ==
== Plugins ==

Made sequencer plugins work again by boosting the version number and
working around recent changes to the ImBuf-structure for older binary
plugins.

This commit also restores the original length of name in VarStruct.
Revision 429ec5e by Joshua Leung
January 5, 2007, 08:16 (GMT)
Bugfix #5212:

IK Locks/Limits were applied to bones in IK-chains even when the IK
constraint for the chain had an influence value of 0.

I've added a check to see if the ik-constraint found has any influence
over a chain, before the chain is made available for ik-solving.
Revision 5ddd48f by Joseph Eagar
January 5, 2007, 07:35 (GMT)
=IPlugins=

Updated iff.h to use the latest imbuf struct definition.
January 5, 2007, 03:49 (GMT)
standard set of minor improvements, tho this is a good script and not much to change.
faster dict/list operations.
use layer flags ratehr then lists.
January 5, 2007, 02:31 (GMT)
fix, static objects were not dynamically added at the right position.
Revision 85c2a0a by Tom Musgrove
January 5, 2007, 01:45 (GMT)
= mdd import update =

changed menu location from animation menu to import menu
Revision aaf9178 by Tom Musgrove
January 5, 2007, 01:42 (GMT)
= mdd export update =

changed menu location from animation menu to export menu
Revision e586ec7 by Tom Musgrove
January 5, 2007, 00:51 (GMT)
==dxf import script ==

script for DXF import by kitsu (Ed Blake) - provide superior import to our native DXF import for many files
Revision 770e816 by Joshua Leung
January 5, 2007, 00:23 (GMT)
Bugfix #5600:

When clicking on the basis curve of a Curve's shapekeys in the IPO Editor
with 'Relative' turned off, Blender crashed. This was caused by the call to
set_sculpt_object() which only works on meshes (at the moment).

I've added a check to make sure this is only called for meshes. Also, silenced
the 'implicit declaration' warning my compiler was giving me about this function.
Revision 8fe3de0 by Joshua Leung
January 4, 2007, 23:39 (GMT)
== NLA Editor - Object Collapsing ==

Now, objects without actions/nlastrips cannot get collapsed anymore
as it didn't make sense. The open/close triangle is no longer shown
for these.

Also, I went through and made sure all the NLA tools to comply with this.
This fixes bug #5591.
Revision 8039ad3 by Joshua Leung
January 4, 2007, 22:35 (GMT)
A few code cleanups for the IPO cleaning stuff in an attempt to get rid
of a bug which hides all but the active ipo-curve after cleaning. The bug
still remains, but I hope to have a solution soon.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021