Revision 7135cd0 by Ton Roosendaal January 7, 2007, 14:20 (GMT) |
Bugfix #5560 Dupliverted Lamps did not draw in the 3D window anymore. Caused by OpenGL displaylist optimize which cannot work for lamps... (yet) |
Revision f9c2887 by Ton Roosendaal January 7, 2007, 14:19 (GMT) |
Added end/begin sculptmode before/after bake-render. Not sure if its needed but for regular F12 render it's done as well. |
Revision 1d4a9ee by Ton Roosendaal January 7, 2007, 14:18 (GMT) |
Bugfix #5626 HSV node in composite got a new variable (V) in july, but this was not initialized to '1' for older files. This commit adds the initialize, for when the V==0. It might therefore break cases saved with CVS versions with V set to 0 purposedly (not likely but possible). |
Revision 95a2023 by Campbell Barton January 7, 2007, 07:33 (GMT) |
made python 2.3 compat again. |
Revision b219a65 by Nicholas Bishop January 7, 2007, 05:47 (GMT) |
Fixed bug #5627, Retopo Paint doesn't work with LMB set as the main mouse button |
Revision f4ee0f4 by Erwin Coumans January 7, 2007, 04:54 (GMT) |
fixes in rigidbody constraints rigidbody -> IPO baking: copy system with rigidbody constraint will link new constraints to new objects (instead of old) fps from blender will be used when baking (left shift/ctrl/alt + P) |
Revision 4a70681 by Erwin Coumans January 7, 2007, 04:39 (GMT) |
patch by Charlie, related to recent changes of multi-uv/lightmap generation. This fix makes it possible to use lightmaps in the game engine. |
Revision cf4d627 by Erwin Coumans January 7, 2007, 04:35 (GMT) |
2 bugfixes by Malachy, related to message sensor / ipo actuator firing wrongly |
Revision 275a5a9 by Campbell Barton January 7, 2007, 01:44 (GMT) |
made MMB pan instead of mouselook requested by plumiferos director. |
Revision b4bd6cc by Campbell Barton January 6, 2007, 23:44 (GMT) |
patch 5054, modifier docs addition. Sound, Chech_SoundType function |
Revision 78ae6db by Nicholas Bishop January 6, 2007, 20:47 (GMT) |
Renamed the 'Delete multires' button (and the associated undo name) to the more accurate 'Apply multires' |
Revision 36e03e5 by Brecht Van Lommel January 6, 2007, 20:16 (GMT) |
Potential fix for bug #5359: Crash leaving editmode related to vertex groups. I couldn't reproduce this, but suspect somehow multiple deformvert layers were created. Added some extra checks to avoid that now. |
Revision 6128b51 by Nicholas Bishop January 6, 2007, 19:46 (GMT) |
Fixed bug #5610, Sculpt mode stops working suddenly (after reloading file), was caused by reading the zbuffer after it had been cleared for drawing xray objects. |
Revision bd029c7 by Ton Roosendaal January 6, 2007, 14:15 (GMT) |
Bugfix #5619 The new multi-layer UV and VertexColor buttons displayed wrong tooltips. |
Revision 6c9b028 by Ton Roosendaal January 6, 2007, 12:33 (GMT) |
Bugfix #5617 Armature deform bug: when values in weightgroups are extreme small but not zero (like 10e-39) a division caused values to warp to infinity or beyond! |
Revision 207e7bc by Ton Roosendaal January 6, 2007, 11:48 (GMT) |
Bugfix: New panel "Armature Visualisations" didn't appear tabbed as intended... |
Revision ad9b1c5 by Ton Roosendaal January 6, 2007, 11:13 (GMT) |
Bugfix #5611 Lamp halo render with option "Layer" crashed. |
Revision eaeed16 by Ton Roosendaal January 6, 2007, 10:59 (GMT) |
Bugfix #5599 TAB in text-edited buttons didn't always go to next button, for example in constraints. Was caused by the 'roundbox' backdrop. |
Revision fe178ff by Tom Musgrove January 6, 2007, 08:46 (GMT) |
= more translation updates = okay updated translations - they actually compile and can be used now - woo hoo :) Thank you translators for your hard work. Also for other languages - if I haven't committed your language my apologies - please email me the most to up to date version you have thanks. |
Revision 1d0af71 by Campbell Barton January 6, 2007, 07:40 (GMT) |
added lots of warnings for the makeEditable() command. - A user was having problems editing pose data after calling it. |
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