Revision 414904e by Nicholas Bishop November 13, 2006, 17:47 (GMT) |
Fixed bug #5219, Undo doesn't work in Sculpt mode when modifiers are applied Just added a missing call to update the active object. |
Revision e997033 by Alexander Ewering November 13, 2006, 17:39 (GMT) |
Removed redundant variable declaration in my previous commit. |
Revision 26ef991 by Campbell Barton November 13, 2006, 17:37 (GMT) |
made mesh.getFromObject() accept a python object as well as the object name. accepting the name only was causing big problems when exporting library data, because duplicate names are possible the wrong data was exporting. |
Revision 745aaf0 by Alexander Ewering November 13, 2006, 17:31 (GMT) |
Tiny usability fix: Until now, pressing ALT-A in a sequencer space without image preview was pretty useless: It only showed an advancing green frame pointer :) Now, if you press ALT-A over a sequencer space with strips, it will also animate all sequence previews. So, no need to press SHIFT-ALT-A in that situation anymore. Of course, pressing ALT-A over a preview will still only play that preview. Windows other than sequencer windows remain unaffected by this commit. |
Revision b771cd9 by Ton Roosendaal November 13, 2006, 16:43 (GMT) |
Two tiny compositor annoyances; - Image Node: after loading new file it didn't update the header name - File-out Node: header color suggested there was only 1 'active', which it isn't. |
Revision a43ba01 by Brecht Van Lommel November 13, 2006, 15:36 (GMT) |
Fix for bug #5220: crash on edgeloop delete. |
Revision d43ca75 by Ton Roosendaal November 13, 2006, 14:33 (GMT) |
Bugfix 5182 Mist option and "Ray Transp" didn't work together yet. Transparency during tracing should not be influenced with mist though (as is for Ztransp), so for this case an extra color blending after raytrace is added. Still pretty primitive... mostly because mist isn't volumetric in Blender at all... just an alpha trick. |
Revision 6c941bb by Ton Roosendaal November 13, 2006, 13:32 (GMT) |
Bugfix #5217 Call to refresh Image Icon on load should not be done for background renders... crashed blender then. |
Revision 41b84e4 by Joshua Leung November 13, 2006, 10:16 (GMT) |
Previous commit (Smooth Ipo) was indeed not too useful. I've rewritten the code (less code now) so that it is more useful, and doesn't just duplicate the functionality of another feature. Now, IPO smooth works only on the selected keyframes in selected frames. It finds the average value of all the selected keyframes, and finds the halfway point between each keyframe value and this average value. Handles are also automatically set to 'aligned'. |
Revision 6e46d87 by Joshua Leung November 13, 2006, 08:56 (GMT) |
== IPO Editor Tools == * IPO Curve Smoothing: This new tool smoothes (i.e. resets the adjusts) the handles on selected ipo curves in ipo editor. The core code is based upon a python script that used to do this (author unknown). - Available from menus - Hotkey Shift O - Only available from ipo editor If the usefulness of this tool is limited (adding bloat), I will consider removing it. |
Revision 32d49a8 by Andrea Weikert November 13, 2006, 06:40 (GMT) |
==== scons ==== - cleanup for wintab library headers - properly define BF_WINTAB and BF_WINTAB_INC |
Revision 001fb2c by Joshua Leung November 13, 2006, 04:37 (GMT) |
Just a few fixes to the indention of some functions (purely cosmetic code changes) |
November 13, 2006, 01:24 (GMT) |
Set the default material preview type to 'sphere' for newly added materials. |
Revision 521815e by Nicholas Bishop November 12, 2006, 21:28 (GMT) |
Removed erroneous switch to the front buffer when reading depth values in sculptmode and retopo. |
Revision 3a1b7ec by Erwin Coumans November 12, 2006, 21:05 (GMT) |
updating Bullet 2.x with latest changes. The integration + C-API will follow at some stage. |
Revision 22d97b2 by Andrea Weikert November 12, 2006, 17:23 (GMT) |
- compile fix for msvc 6 which doesn't declare M_PI at all it seems. |
Revision bbfb7e5 by Jens Ole Wund(bjornmose) November 12, 2006, 16:51 (GMT) |
bugfix crash with duplicated softbodies in copy_softbody() scratch pointer was not initialized to NULL in copy did not know that function exists at all |
Revision 8e487f3 by Ton Roosendaal November 12, 2006, 16:24 (GMT) |
Ooops, previous commit of mine forgot to commit the .h file. |
Revision 7abf00b by Andrea Weikert November 12, 2006, 16:21 (GMT) |
compile fix for MSVC compiler. - math.h doesn't include #define M_PI by default (_USE_MATH_DEFINES needs to be defined) |
Revision c6f9720 by Jens Ole Wund(bjornmose) November 12, 2006, 16:13 (GMT) |
msvc6 adding DNA_customdata_types.h to project |
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