Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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July 4, 2006, 10:09 (GMT)
mesh_mirror_tool.py code cleanup, updated UI, tooltips added docstrig.
3ds_import.py minimal updates- changelog.
July 4, 2006, 01:56 (GMT)
strip 3ds materials names of spaces, 3ds import added a "Bounds" option enabled by default- manu models would import so large that people couldent see the objects without scaling by 0.01.
Other changes are minor tooltips
Revision e6f4bd6 by Ken Hughes
July 4, 2006, 00:08 (GMT)

===Python API===
Plumiferos request: added sceneRender.set attribute, which give access
to the Render "Set" link for scenes. Always wondered what that button
was for.
July 3, 2006, 20:17 (GMT)
more updates, mostly 2.3 error checking, nice messages when pythons not installed and some nendo import optimizations.
BPyMesh will work with the exception of the redux function in py2.3
July 3, 2006, 19:50 (GMT)
Mac intel commit

- patch from Douglas with endian fixes
- Makefile adds static libiconv.a from lib/
- this version will use OpenEXR libs from lib/ too, and is latest release
with threading support
- openAL is missing, added it as default to not include it
July 3, 2006, 15:25 (GMT)
Composite node "Separate RGBA" didn't do a typecheck.
Errors happened when inputting a Normal or Value buffer in this node.
July 3, 2006, 12:18 (GMT)
Bugfix #4586

TimeLine window; option [>>] (skip to next keyframe) crashed on actions
with NULL ipo pointers.
July 3, 2006, 12:08 (GMT)
Bugfix #4583

Shader Group nodes crashed on render... it was accidentally calling
composite free-buffer option.
July 3, 2006, 11:53 (GMT)
IRC report fix:

- Halos were not sorted, for ages! Meaning that they were rendered in order
of creation, instead of back to front.
- Made ESC testing for halo render to check per halo, is a fast routine now
anyway.
July 3, 2006, 11:21 (GMT)
Bugfix #4578

Images saved with "Save..." menu in Image Window ignored the RGB or RGBA
setting in Scene Output panel.

Also:
- changed menu in "Save As..." to indicate it can change type/name
- added proper info about image in properties panel (RGB, A, Z)
Revision 10d6a50 by D J Capelis
July 3, 2006, 10:00 (GMT)
Correcting order for static linking.
July 3, 2006, 09:49 (GMT)
* Fix for Matt's fix!

The "generator" class for nodes then better completely disappears, also
from theme color choices menu. Since there was room for it, made the
generator themecolor to become color for 'Convertor' node types.
July 3, 2006, 09:23 (GMT)
missed a call in transform editmode active pivot to calculateCenter2D, now it works as expected.
July 3, 2006, 07:20 (GMT)
BeBraw noticed that canceling fly mode didnt return to Ortho mode. fixed
July 3, 2006, 07:14 (GMT)
BPyMesh getMeshFromObject was failing to copy the vert weights because is a dumb mistage within a try - Thanks lightbringer for finding the error
Revision 4ca0e90 by Matt Ebb
July 3, 2006, 07:00 (GMT)
* Fix: Shading nodes 'value' and 'RGB' were still set to the old node class
Generators' so they didn't appear in the add menu under 'Input' where they
should be.
July 3, 2006, 05:58 (GMT)
debug lines / register the applied impulse for constraint (for breaking)
July 3, 2006, 05:27 (GMT)
fixed an error in DECREF'ing a variable that could have been null, also gave more helpfull error messages, thanks Theeth
July 3, 2006, 05:05 (GMT)
Lots of scripts are using Object.Get() where Scene.GetCurrent().getChildren() is what is needed.
When through and replaced the obvious ones but there are still a a few Id rather not touch without more about whats going on.

Did quite a few changes to export-iv also.
July 3, 2006, 04:12 (GMT)
Modernized radiosity i/o - better errors, optimized with LC's modifiers and matricies applied.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021