Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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July 5, 2006, 15:47 (GMT)
Bugfix #4609

ESC for OpenGL render (in anim) was hanging, so a 2nd anim render always
returned immediately.

Own bug collection: the SHIFT+NumPad-0 option didn't do an undo-push.
July 5, 2006, 13:34 (GMT)
Protests! So, we then better live with a switch to edge-select on using
the 'region to loop', and implement the notice using a non-blocking status
line once.

Nice proposal:
http://mke3.net/blender/interface/interaction/statusline_error.png
July 5, 2006, 12:41 (GMT)
Bugfix #3787

Option "rotate view about active object" was disabled when object was in
editmode or posemode. Removed this limit so the option just always uses
active object as center, disregarding mode.
July 5, 2006, 12:23 (GMT)
Testing in irc becomes more of battle in finding stupid ways to crash
Blender!

Nevertheless, this case was fixable, so...

Bug: While rendering opengl anims, closing the output window crashes
blender.
July 5, 2006, 12:18 (GMT)
Minor fix: the "Region to Loop" option changes selection mode to 'edge'
by default. Was already a report in tracker... I think it is nicer to
notify user of such changes first.
July 5, 2006, 11:59 (GMT)
Enabled Audio scrubbing in LMB dragging in IpoWindow and TimeLine.
July 5, 2006, 11:33 (GMT)
Bug #4616

Node Editor: selecting Material buttons in header crashed, when no buttons
window was opened. Code didn't check for proper window it was called from.

Also: autoname "Cyan" was spelled dutch! :)
July 5, 2006, 09:35 (GMT)
Bug #4610

Object buttons, the "Scale" constraint didn't draw a backdrop behind
buttons as the others did. Fix provided by Joshua Leung.
July 5, 2006, 09:20 (GMT)
bugfix #4604

Hemi light accidentally got shadow bias applied (to hide terminator probs).
This whilst this lamp type doesn't have shadow at all.
July 5, 2006, 07:10 (GMT)
fix for bug 4307, keyframe data was being written and that was buggy somewhere, so commented it out and it works ;)
Theres some other error that only happens when exporting fairly high poly meshes, but this problem is with the old exporter also.

Also added export for non mesh objects as meshes- text, metaballs etc and null material slots dont stop the script.
July 5, 2006, 04:03 (GMT)
broken noticed VecAngle3 and VecAngle2 comments wernt that helpfull. updated to make more sense.
July 5, 2006, 03:51 (GMT)
Added a note in mathutils about how line intersect works
getSBEnable was removed and replaced by isSB, docs needed to be updated.
July 4, 2006, 20:56 (GMT)
Bugfix #4603

UV coordinates for plane preview (buttons) was rotated 90 degrees.
July 4, 2006, 19:46 (GMT)
== Sequencer ==

Bugfix: seq_cut still used short-frame numbers preventing it from working
on long timelines.
July 4, 2006, 19:22 (GMT)

Fix for bug #4607:
- Crash in recalc normals with vertices in infinity.
Revision bdafdaa by Ken Hughes
July 4, 2006, 16:53 (GMT)


Bugfix #4590: typing in large translation values caused string buffer overflow.
July 4, 2006, 16:14 (GMT)
Random missed a seed per frame render.
July 4, 2006, 12:10 (GMT)
Bug as reported on irc often: in default .B.blend a first opening of
Outliner happened in Oops block view. I found this was caused by commit of
of a new .B.blend in may 2005 (after 2.36, before 2.37). That file had
already opened Oops views stored, which have to remain that way of course.

A full cleanup of .B.blend i rather not do now, so I've added a patch in
code that on read of the built-in .B.blend it sets all existing Oops
windows to Outliner.

And while working on it anyway, on first opening of a new Outliner, the
current Scene level is opened, but showing objects closed.
July 4, 2006, 11:06 (GMT)
Fix #4601

Buttons window "align" is being set to default on files read older than
2.30. This is giving very bad panel layouts now.
July 4, 2006, 10:19 (GMT)
Bug #4597

More Driver fixing...
Commit of over week ago to make drivers update correctly on cyclic
situations, forgot to fix another driver call... which then got called
always with 'current frame' set to zero.

Error only happened with animated (Ipos) Object-Object driver relations.

Also in this commit: when loading file, lattices with hooks were not
updated correctly.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021