Revision a82910b by Ton Roosendaal April 1, 2006, 09:36 (GMT) |
Previewrender fix: when moving the mouse still while previews should render the escape happened without resetting a variable correctly, resulting in black preview. This can still be coded better... |
Revision 36fd42a by Erwin Coumans April 1, 2006, 03:30 (GMT) |
more Bullet physics improvements, mainly stability and performance related. AddObjectActuator has new python method to immediately create objects (this allows to create multiple objects in 1 frame in different positions) |
Revision 63bc0b3 by Campbell Barton March 31, 2006, 13:07 (GMT) |
Added relative vertex references to obj importer, Found a model that used negative relative vertex indicies. positive relative vert indicies should work also but untested (no example models). |
Revision 9d30a3a by Campbell Barton March 31, 2006, 09:50 (GMT) |
Added matt's empty drawsize property to python. |
Revision 58c6550 by Campbell Barton March 31, 2006, 02:35 (GMT) |
Removed debug printing. |
Revision 79e58e6 by Campbell Barton March 30, 2006, 22:44 (GMT) |
FREE_WINDOWS was declaring a typedef for __int64. __int64 was alredy defined. so WIngws' GCC was seeing it as typedef long long long long... and not compiling. Added an ifndef around this decleration. safe solution. but probably remove the typedef entirely. - Cam |
Revision e677cec by Ken Hughes March 30, 2006, 21:51 (GMT) |
Bugfix: isffmpeg() could access a pointer array using an index of -1, causing a segfault. |
Revision d61be50 by Chris Want March 30, 2006, 14:23 (GMT) |
==Nothing to see here, move along== Removing some outdated files from elbeem, as suggested by Nils. (Compiles OK without them.) |
Revision 6f4ff97 by Erwin Coumans March 30, 2006, 06:08 (GMT) |
fixed vehicle related issue (re-enabled them) |
Revision 10adb21 by Chris Want March 29, 2006, 23:16 (GMT) |
==Nothing to see here, move along== A header (BKE_Scene.h) was not included. |
Revision 7fb2bf5 by Chris Want March 29, 2006, 23:14 (GMT) |
==Nothing to see here, move along== Try to get the yy_wrap and yy_parse definitions for IRIX. Hoping that it will also help Kent's multiply resolved warnings, I've done this so that these symbols are defined only if they are currently undefined. I'm not sure if it will work though, please test! |
Revision a05b209 by Campbell Barton March 29, 2006, 18:25 (GMT) |
Fixed some bugs in BPyImage comprehensive loade. (used by 3ds and obj import) OBJ Importer, Added true FGon support for faces >4 verts. (Does a propper scanfill and optionaly converts it to an FGON.) - Checks for flipping, uses a face fan when scanfill fails. Added the option to split by materials, into seperate mesh objects (Good for large databases) Made smoothGroups optional. |
March 29, 2006, 16:47 (GMT) |
Added BOP_Mesh constructor to get rid of this: BOP_Mesh.h:45: warning: â??class BOP_Meshâ?? only defines private constructors and h as no friends drawimasel.c initalized a variable so it didn't give warnings about it. (wasn't really needed but if the code changes could be potential issue) Kent |
Revision f350b18 by Nils Thuerey March 29, 2006, 14:57 (GMT) |
- fixed elbeem header include problems |
Revision 0a63b3c by Nils Thuerey March 29, 2006, 07:35 (GMT) |
Several minor fixes: - Added part of Austin's msvc8 fixes (vector::erase function was "misused"), hopefully compiles better now. - Ctrl-b now also bakes a selected fluidsim domain similar to the softbodies. - Added surface smoothing option for domains: default is 1, higher values result in a smoother surface (and probably slightly higher comupation times), while 0 means the surface is not modified at all. - Added BLENDER_ELBEEMBOBJABORT environment variable in readBobj, if >0 quits blender when a not yet existing fluidsim frame should be loaded. Useful for rendering simulations as far as possible from the command line. - Surface normals pointer is now set to NULL in readfile.c - Fixed win32 error string handling, now uses a function to return the string from the solver. - Fixed fluidsim particle halo scaling problem. - Solver update |
Revision 0d2902b by Tom Musgrove March 29, 2006, 06:25 (GMT) |
==Directx 8 importer== addition of a direct x importer by Ben Omari |
Revision bb85e04 by Tom Musgrove March 29, 2006, 06:22 (GMT) |
==Directx 8 exporter update== update to the direct x exporter by Ben Omari |
Revision e8ce63f by Erwin Coumans March 29, 2006, 03:11 (GMT) |
more physics work: fixed some deactivation bug, improved contact constraint stability and friction (lower the number of iterations). |
March 28, 2006, 20:56 (GMT) |
I fixed some warnings about multiply defined yy_parse (etc) fuctions. Did some small indentation fixes, and moved some variables so they were declared at the top of the function blocks. Kent |
Revision 6f97432 by Erwin Coumans March 28, 2006, 20:55 (GMT) |
disabled restitution in the new iterative contact constraint. |
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