Blender Git Commits

Blender Git "master" branch commits.

Page: 5245 / 5574

April 1, 2006, 09:36 (GMT)
Previewrender fix: when moving the mouse still while previews should render
the escape happened without resetting a variable correctly, resulting in
black preview.

This can still be coded better...
April 1, 2006, 03:30 (GMT)
more Bullet physics improvements, mainly stability and performance related.
AddObjectActuator has new python method to immediately create objects (this allows to create multiple objects in 1 frame in different positions)
March 31, 2006, 13:07 (GMT)
Added relative vertex references to obj importer,
Found a model that used negative relative vertex indicies.
positive relative vert indicies should work also but untested (no example models).
March 31, 2006, 09:50 (GMT)
Added matt's empty drawsize property to python.
March 31, 2006, 02:35 (GMT)
Removed debug printing.
March 30, 2006, 22:44 (GMT)
FREE_WINDOWS was declaring a typedef for __int64. __int64 was alredy defined.
so WIngws' GCC was seeing it as
typedef long long long long... and not compiling.

Added an ifndef around this decleration. safe solution. but probably remove the typedef entirely.

- Cam
Revision e677cec by Ken Hughes
March 30, 2006, 21:51 (GMT)


Bugfix: isffmpeg() could access a pointer array using an index of -1,
causing a segfault.
Revision d61be50 by Chris Want
March 30, 2006, 14:23 (GMT)
==Nothing to see here, move along==

Removing some outdated files from elbeem, as suggested by Nils.
(Compiles OK without them.)
March 30, 2006, 06:08 (GMT)
fixed vehicle related issue (re-enabled them)
Revision 10adb21 by Chris Want
March 29, 2006, 23:16 (GMT)
==Nothing to see here, move along==

A header (BKE_Scene.h) was not included.
Revision 7fb2bf5 by Chris Want
March 29, 2006, 23:14 (GMT)
==Nothing to see here, move along==

Try to get the yy_wrap and yy_parse definitions for IRIX. Hoping
that it will also help Kent's multiply resolved warnings, I've done
this so that these symbols are defined only if they are currently
undefined. I'm not sure if it will work though, please test!
March 29, 2006, 18:25 (GMT)
Fixed some bugs in BPyImage comprehensive loade. (used by 3ds and obj import)

OBJ Importer,
Added true FGon support for faces >4 verts. (Does a propper scanfill and optionaly converts it to an FGON.) - Checks for flipping, uses a face fan when scanfill fails.
Added the option to split by materials, into seperate mesh objects (Good for large databases)
Made smoothGroups optional.
Revision 42930c6 by Kent Mein
March 29, 2006, 16:47 (GMT)


Added BOP_Mesh constructor to get rid of this:
BOP_Mesh.h:45: warning: â??class BOP_Meshâ?? only defines private constructors and h
as no friends

drawimasel.c initalized a variable so it didn't give warnings about it.
(wasn't really needed but if the code changes could be potential issue)

Kent
Revision f350b18 by Nils Thuerey
March 29, 2006, 14:57 (GMT)
- fixed elbeem header include problems
Revision 0a63b3c by Nils Thuerey
March 29, 2006, 07:35 (GMT)

Several minor fixes:
- Added part of Austin's msvc8 fixes (vector::erase function
was "misused"), hopefully compiles better now.
- Ctrl-b now also bakes a selected fluidsim domain
similar to the softbodies.
- Added surface smoothing option for domains: default is
1, higher values result in a smoother surface (and probably
slightly higher comupation times), while 0 means the surface
is not modified at all.
- Added BLENDER_ELBEEMBOBJABORT environment variable in readBobj,
if >0 quits blender when a not yet existing fluidsim
frame should be loaded. Useful for rendering simulations
as far as possible from the command line.
- Surface normals pointer is now set to NULL in readfile.c
- Fixed win32 error string handling, now uses a function
to return the string from the solver.
- Fixed fluidsim particle halo scaling problem.
- Solver update
Revision 0d2902b by Tom Musgrove
March 29, 2006, 06:25 (GMT)
==Directx 8 importer==

addition of a direct x importer by Ben Omari
Revision bb85e04 by Tom Musgrove
March 29, 2006, 06:22 (GMT)
==Directx 8 exporter update==

update to the direct x exporter by Ben Omari
March 29, 2006, 03:11 (GMT)
more physics work: fixed some deactivation bug, improved contact constraint stability and friction (lower the number of iterations).
Revision 337928c by Kent Mein
March 28, 2006, 20:56 (GMT)


I fixed some warnings about multiply defined yy_parse (etc) fuctions.
Did some small indentation fixes, and moved some variables so they
were declared at the top of the function blocks.

Kent
March 28, 2006, 20:55 (GMT)
disabled restitution in the new iterative contact constraint.
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021