Revision 48c484a by Howard Trickey October 18, 2020, 20:27 (GMT) |
Fix Bevel percent mode, and clamping for it too (T79898). The code for Bevel's percent (and absolute) modes were pretty bogus. It assumed, like the rest of the modes, that the offset lines are parallel to the beveled edge. Which is not true for these modes, though it accidentally works sometimes if the legs are equilength. Also the clamping code for those modes was completey wrong. It is too hard to really fix the clamping code for absolute mode, but it is a little better now. Percent mode clamping is fixed. |
Revision 663e047 by Sebastián Barschkis October 18, 2020, 18:35 (GMT) |
Revision 1f046e0 by Sebastián Barschkis October 18, 2020, 18:35 (GMT) |
Fluid: Add versioning for fluid particle physics type Setting this type is required to prevent fluid particles from being treated like physics particles. The actual fix for this was made in rB11a8a6d0e6b5. |
Revision bdad412 by Harley Acheson October 18, 2020, 17:31 (GMT) |
Fix for T81400: Block Width Corrections Scale widths of popovers and dialogs with Text Style font point changes. Differential Revision: https://developer.blender.org/D9132 Reviewed by Hans Goudey |
Revision 78a5895 by Hans Goudey October 18, 2020, 15:57 (GMT) |
Fix T81800: Datablock pin not working for bones in pose mode The "active_pose_bone" context variable isn't accessed from `buttons_context`, it uses `screen_context` instead. This means it can't account for pinning in the property editor. Using "pose_bone" context variable first means the property editor context will be used and the pinning will work. Differential Revision: https://developer.blender.org/D9242 |
Revision 806a561 by Philipp Oeser October 18, 2020, 13:06 (GMT) |
Sculpt: Fix (unreported) assert getting trimming cursor depth option It is a boolean, not an enum. |
Revision e1cd6fa by Philipp Oeser October 18, 2020, 08:56 (GMT) |
Avoid Assert in BKE_mesh_calc_loop_tangent_ex Code could call CustomData_get_layer_index_n with a negative index (if no active and/or render UV layers are found). This would assert since rBe86785c51445. Spotted while looking into T81398. Differential Revision: https://developer.blender.org/D9212 |
Revision 9c7fda6 by Philipp Oeser October 18, 2020, 08:42 (GMT) |
Fix T81729: Cycles object color not updating for instancers Caused by rBe65c78cd43aa. Since above commit, only geometry and lights received the update, previous to this check an instancer would receive that is well (in case of 'is_updated_shading'). Now check for an instancer (checking OB_DUPLI via ob.is_instancer()) and do an update then as well. Reviewers: brecht Maniphest Tasks: T81729 Differential Revision: https://developer.blender.org/D9222 |
Revision f425f40 by Hans Goudey October 17, 2020, 21:36 (GMT) |
Cleanup: More miscellaneous code quality changes in wm directory - Declare variables where initialized. - Use LISTBASE_FOREACH macro. - Reduce variable scope. - Return early or reduce indentation in some cases. |
Revision 85e78fa by Hans Goudey October 17, 2020, 21:30 (GMT) |
Cleanup: Declare variables where initialized in context.c |
Revision d48d8b3 by Dalai Felinto October 17, 2020, 11:10 (GMT) |
Fix T81761: EEVEE enabled AO pass affects render result This was a regression introduced on 68651534c263. |
Revision 7447eb7 by Hans Goudey October 17, 2020, 06:28 (GMT) |
Cleanup: Miscellaneous improvements in wm directory - Reduce variable scope. - Use LISTBASE_FOREACH macros. - Return early in some cases to reduce to reduce indentation. |
Revision 2c14a95 by Richard Antalik October 17, 2020, 05:01 (GMT) |
Fix T81594: Unable to reassign effect inputs This was caused by canceling operator if strip has more than 0 inputs. Logic should be reversed - cancel only if strip has 0 inputs. BKE_sequencer_render_loop_check() arguments had to be sanitized because seq_effect_find_selected() can set seq1,2,3 to NULL Reviewed By: sergey Differential Revision: https://developer.blender.org/D9197 |
Revision e2c5439 by Hans Goudey October 17, 2020, 02:56 (GMT) |
Cleanup: Reduce variable scope in screen directory Also return early and use LISTBASE_FOREACH in a few places |
Revision 20276e4 by Hans Goudey October 17, 2020, 01:49 (GMT) |
Cleanup: Reduce variable scope in area.c |
Revision 3bc808e by Hans Goudey October 16, 2020, 21:03 (GMT) |
UI: Tweak decimate modifier layout - Expand the "Type" toggle at the top. This is consistent with other modifiers where there is a "Type" option at the top. It conveys the property's importance and makes it faster to switch it. - Expand the "Delimit" option vertically so the text isn't squashed. There isn't enough space on one line for this, and is has to be expanded because more than one option can be selected. This is also consistent with how "multi-select" enums are often displayed, like the 3D view snapping settings. | Before | After | | {F9000996} | {F9000985} | |
Revision c275a00 by Hans Goudey October 16, 2020, 20:50 (GMT) |
UI: Align related properties The start and end frame properties are generally aligned in one block. |
Revision 54da72d by Hans Goudey October 16, 2020, 20:16 (GMT) |
Property Search: Reset panel expansion when exiting search This patch implements panel expansion saving and resetting for property search. While search is active, the panel expansion is based on whether or not it has a search result. When the search finishes, the panel expansion returns to its state before the search started. However, any panels interacted with during the search won't reset their expansion. This requires adding a new runtime flag for panels to store whether to use search result status as expansion. It also requires better handling for animation when panel expansion changes with another new runtime flag. `UI_panel_is_closed` gets the search-dependent expansion, but it is intentionally not used to access expansion in every case-- sometimes it's necessary to use `PNL_CLOSED` directly. Differential Revision: https://developer.blender.org/D8984 |
Revision 77aef03 by Jacques Lucke October 16, 2020, 16:06 (GMT) |
Cleanup: reduce variable scopes |
Revision 00ee396 by Jacques Lucke October 16, 2020, 15:30 (GMT) |
Cleanup: reduce variable scopes |
|
|
|


Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021