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Revision 732f608 by Chris Want
January 30, 2005, 21:33 (GMT)
Doing the hotkey modifiers for select non-manifold the Ton way.
January 30, 2005, 15:41 (GMT)
- updated MSVC 6 projectfiles.
- removed 'using namespace std;' from SCA_Joystick.h
(gave compile error on VC6).
January 30, 2005, 15:40 (GMT)
Bug fixes;

#2187: Append to active layer now uses the real active layer
#2191: Stars didnt show up correctly in envmap render
#2194: Startfame > Endframe in anim render crashed (now it gives error)
January 30, 2005, 13:13 (GMT)
Bug fix (from own collection)

After using clip-safe pixeldraw from glutil.c (preview render, bg picture)
the current viewport had to be re-set. Not doing so caused a 1 pixel offset
for live updates buttons (on mouse over)
January 30, 2005, 11:25 (GMT)
Fixed old annoyance; enabling true Ortho render in Blender.

It used to be a simple hack, scaling lens with 100, and moving the camera
to the back with an equivalent amount.
Because of the hack, making it 100% compatible with older files I could not
achieve (yet?). To help reminding users, I've added a print when reading
old files with Ortho cameras.

Full description of how it works can be found here;
http://www.blender3d.com/cms/Render_changes.515.0.html
Revision 3180afe by Chris Want
January 29, 2005, 21:34 (GMT)
Correcting the logic of the hotkey modifiers for select
non-manifold. If you want it so all three modifiers are needed
(e.g. ctrl-alt-shift-MKEY) use:

if ( !(~G.qual & (LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY)) )

instead of

if ( G.qual & (LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY) )

(which really allows any modifier, alone or in combination, to work).
Revision a238e7b by Kent Mein
January 25, 2005, 19:26 (GMT)


Fix to get gcc 3.4.1 with scons working again.
January 25, 2005, 06:05 (GMT)
bugfix: #2117 Overflow in Armature.Bone.setName()

contributed by Joilnen B. Leite (pidhash).
Revision 1b1ff7e by Kent Mein
January 24, 2005, 16:16 (GMT)


Fixed the Makefiles so the Joystick stuff works.

Kent
January 24, 2005, 15:33 (GMT)

Added a color picker and a 'Set VertCol' button to the Texture face panel,
so the color of faces can be set in Uv Face Select Mode. Patch provided by
Carsten Wartmann (moved the buttons, and removed the rgb sliders).
January 24, 2005, 14:08 (GMT)
Added color filtering for raytrace transparency.

http://www.blender3d.org/cms/Transparent_filtering.514.0.html

Choice was for using a single (new) filter value and have it working OK
with existing alpha.
January 23, 2005, 20:32 (GMT)
fix some undeclared parameters
Revision 7f4f5de by Yann Vernier
January 23, 2005, 20:15 (GMT)
Separated some variable declarations from the code, for wider compiler support.
Revision 79c4e8a by Yann Vernier
January 23, 2005, 17:04 (GMT)
Changes Mathutils.Vector() to be less picky about its argument(s).
Revision 8d0ef21 by Yann Vernier
January 23, 2005, 16:32 (GMT)
This should make the Texture stype attribute work for EnvMaps.
January 23, 2005, 01:40 (GMT)
Make the KX_PolygonMaterial Python member variables writable.
January 23, 2005, 01:38 (GMT)
Don't delete the Python Controller's private dictionary between frames.
January 23, 2005, 01:36 (GMT)
Added Joystick sensor (from snailrose)
January 22, 2005, 23:46 (GMT)
Don't fail on mesh objects with no faces.
January 22, 2005, 02:48 (GMT)
BPython:
- Stephane Soppera added long missed support for edge data in Blender.NMesh + related doc;
- Michael Reimpell improved script registration (fixes bug report #2160) and the file and image selectors in Blender.Window (improved with suggestions from Yann Vernier). They now suppport methods as callbacks;
- World.get/setMode were not registered, so could not be directly called (reported by Ken Hughes). Still needs some work to improve things, including docs.

Scripts:
- Jean-Michel Soler updated his texture baker based on input from Appolux;
- Campbell and Jean-Michel improved the bvh importer: faster, better float units scaling (by Campbell); supports Poser 3.01 files (by jms).

Thanks guys!
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