Revision 732f608 by Chris Want January 30, 2005, 21:33 (GMT) |
Doing the hotkey modifiers for select non-manifold the Ton way. |
Revision 4d17f97 by Simon Clitherow January 30, 2005, 15:41 (GMT) |
- updated MSVC 6 projectfiles. - removed 'using namespace std;' from SCA_Joystick.h (gave compile error on VC6). |
Revision fa2a1c8 by Ton Roosendaal January 30, 2005, 15:40 (GMT) |
Bug fixes; #2187: Append to active layer now uses the real active layer #2191: Stars didnt show up correctly in envmap render #2194: Startfame > Endframe in anim render crashed (now it gives error) |
Revision c94ec03 by Ton Roosendaal January 30, 2005, 13:13 (GMT) |
Bug fix (from own collection) After using clip-safe pixeldraw from glutil.c (preview render, bg picture) the current viewport had to be re-set. Not doing so caused a 1 pixel offset for live updates buttons (on mouse over) |
Revision 996374b by Ton Roosendaal January 30, 2005, 11:25 (GMT) |
Fixed old annoyance; enabling true Ortho render in Blender. It used to be a simple hack, scaling lens with 100, and moving the camera to the back with an equivalent amount. Because of the hack, making it 100% compatible with older files I could not achieve (yet?). To help reminding users, I've added a print when reading old files with Ortho cameras. Full description of how it works can be found here; http://www.blender3d.com/cms/Render_changes.515.0.html |
Revision 3180afe by Chris Want January 29, 2005, 21:34 (GMT) |
Correcting the logic of the hotkey modifiers for select non-manifold. If you want it so all three modifiers are needed (e.g. ctrl-alt-shift-MKEY) use: if ( !(~G.qual & (LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY)) ) instead of if ( G.qual & (LR_SHIFTKEY | LR_ALTKEY | LR_CTRLKEY) ) (which really allows any modifier, alone or in combination, to work). |
January 25, 2005, 19:26 (GMT) |
Fix to get gcc 3.4.1 with scons working again. |
Revision c153a59 by Stephen Swaney January 25, 2005, 06:05 (GMT) |
bugfix: #2117 Overflow in Armature.Bone.setName() contributed by Joilnen B. Leite (pidhash). |
January 24, 2005, 16:16 (GMT) |
Fixed the Makefiles so the Joystick stuff works. Kent |
Revision bfba62e by Brecht Van Lommel January 24, 2005, 15:33 (GMT) |
Added a color picker and a 'Set VertCol' button to the Texture face panel, so the color of faces can be set in Uv Face Select Mode. Patch provided by Carsten Wartmann (moved the buttons, and removed the rgb sliders). |
Revision e44b07d by Ton Roosendaal January 24, 2005, 14:08 (GMT) |
Added color filtering for raytrace transparency. http://www.blender3d.org/cms/Transparent_filtering.514.0.html Choice was for using a single (new) filter value and have it working OK with existing alpha. |
Revision 93319a2 by Stephen Swaney January 23, 2005, 20:32 (GMT) |
fix some undeclared parameters |
Revision 7f4f5de by Yann Vernier January 23, 2005, 20:15 (GMT) |
Separated some variable declarations from the code, for wider compiler support. |
Revision 79c4e8a by Yann Vernier January 23, 2005, 17:04 (GMT) |
Changes Mathutils.Vector() to be less picky about its argument(s). |
Revision 8d0ef21 by Yann Vernier January 23, 2005, 16:32 (GMT) |
This should make the Texture stype attribute work for EnvMaps. |
Revision 413e4f5 by Kester Maddock January 23, 2005, 01:40 (GMT) |
Make the KX_PolygonMaterial Python member variables writable. |
Revision d21b9be by Kester Maddock January 23, 2005, 01:38 (GMT) |
Don't delete the Python Controller's private dictionary between frames. |
Revision a1f0f16 by Kester Maddock January 23, 2005, 01:36 (GMT) |
Added Joystick sensor (from snailrose) |
Revision a572d19 by Kester Maddock January 22, 2005, 23:46 (GMT) |
Don't fail on mesh objects with no faces. |
Revision 1da3b9f by Willian Padovani Germano January 22, 2005, 02:48 (GMT) |
BPython: - Stephane Soppera added long missed support for edge data in Blender.NMesh + related doc; - Michael Reimpell improved script registration (fixes bug report #2160) and the file and image selectors in Blender.Window (improved with suggestions from Yann Vernier). They now suppport methods as callbacks; - World.get/setMode were not registered, so could not be directly called (reported by Ken Hughes). Still needs some work to improve things, including docs. Scripts: - Jean-Michel Soler updated his texture baker based on input from Appolux; - Campbell and Jean-Michel improved the bvh importer: faster, better float units scaling (by Campbell); supports Poser 3.01 files (by jms). Thanks guys! |
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