Revision 744eb11 by Germano Cavalcante August 28, 2020, 20:09 (GMT) |
Fix T80195: crash when invoking tooltips on MacOS Problem introduced in rBadd48c007428. `UI_but_string_info_get` can change the value of the args. |
Revision b78a439 by Germano Cavalcante August 28, 2020, 20:09 (GMT) |
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Revision 8f5b9fb by Harley Acheson August 28, 2020, 16:58 (GMT) |
Fix for T75369: Text Editor Line Color Use correct text color when syntax highlighting is off but line numbers are on. Differential Revision: https://developer.blender.org/D7337 Reviewed by Hans Goudey |
Revision c0eb6fa by Harley Acheson August 28, 2020, 16:30 (GMT) |
UI: Do Not Display Negative Zero Floats Display negative zero floats as regular zero. Does not alter underlying value. Differential Revision: https://developer.blender.org/D4795 Reviewed by Brecht Van Lommel |
Revision 285353c by Ray molenkamp August 28, 2020, 16:04 (GMT) |
Cleanup: clang-format |
Revision 79e82db by Ray molenkamp August 28, 2020, 16:03 (GMT) |
cleanup: Fix style issue in sculpt.c At first sight this code should not build at all but due to the use of macro's that look like functions this seemingly has no issues building. Clang-format alerted me to this strange bit of code by placing the `if` on it's own line for some reason. added the missing brackets, and clang-format is happy again. |
Revision 7844486 by Howard Trickey August 28, 2020, 15:49 (GMT) |
Change cmake configs for full and release to enable WITH_GMP. |
Revision 1cb7267 by Ray molenkamp August 28, 2020, 15:47 (GMT) |
Cleanup: Fix build error with msvc `ssize_t` is not a standardized type (it's a posix type) given the line in question here is calculating the size of a memory allocation there's no logical way this should ever be negative. I do not know this code too well and was unsure if `mdverts->totweight` could ever be < 0, so I protected it with a clamp, just in case. |
Revision 4749bd2 by Howard Trickey August 28, 2020, 15:43 (GMT) |
Fix to previous commit to allow building without WITH_GMP. |
Revision 9e09b5c by Howard Trickey August 28, 2020, 15:01 (GMT) |
Merge newboolean branch into master. This is for design task T67744, Boolean Redesign. It adds a choice of solver to the Boolean modifier and the Intersect (Boolean) and Intersect (Knife) tools. The 'Fast' choice is the current Bmesh boolean. The new 'Exact' choice is a more advanced algorithm that supports overlapping geometry and uses more robust calculations, but is slower than the Fast choice. The default with this commit is set to 'Exact'. We can decide before the 2.91 release whether or not this is the right choice, but this choice now will get us more testing and feedback on the new code. |
Revision 4a17508 by Bastien Montagne August 28, 2020, 14:58 (GMT) |
Merge branch 'blender-v2.90-release' into master |
Revision 62e2d92 by Jacques Lucke August 28, 2020, 14:57 (GMT) |
Blenloader: add api function for accessing packedfile address map This is needed to move direct_link_packedfile out of readfile.c for T76372. |
Revision ddbf41d by Bastien Montagne August 28, 2020, 14:51 (GMT) |
Fix T80104: Crash on making material local. Problem is again with the embedded data, we want to make those local together with their owner ID, but sometimes we are actually dealing with copies here, which are inheritently already local. Code did not considered that possibility before, leading to access to a NULL `lib` pointer. This should also be back-ported to 2.83 LTS release. Maniphest Tasks: T80104 Differential Revision: https://developer.blender.org/D8731 |
Revision 5086bdf by Germano Cavalcante August 28, 2020, 14:50 (GMT) |
Fix T80064: Adding mask curve points doesn't work around endpoints |
Revision 368f8f7 by Jacques Lucke August 28, 2020, 14:29 (GMT) |
Blenloader: new api function to check if reading is for undo |
Revision 7b2fe4c by Jacques Lucke August 28, 2020, 14:10 (GMT) |
Refactor: move Lattice .blend I/O to IDTypeInfo callbacks |
Revision 8815996 by Jacques Lucke August 28, 2020, 13:49 (GMT) |
Refactor: move Mesh .blend I/O to IDTypeInfo callbacks I'm also adding `BKE_id_blend_write`, so that it can be accessed outside of `readfile.c`. |
Revision 5db5ac6 by Jeroen Bakker August 28, 2020, 13:45 (GMT) |
GPU: Fix Segmentation Fault Freeing Failed Shader The CPP Shader class does not initialize the interface attribute. What will crash when deleting the shader. Reviewed By: Cl�ment Foucault Differential Revision: https://developer.blender.org/D8740 |
Revision b8f990b by Jeroen Bakker August 28, 2020, 13:43 (GMT) |
Revert "GPU: Fix Segmentation Fault Freeing Failed Shader" This reverts commit c28432680971f54ebe95cc953606a3a4d3bc5c7c. |
Revision 0ed7aed by Sebastian Parborg August 28, 2020, 13:28 (GMT) |
Fix building without bullet support The new BKE_rigidbody_is_affected_by_simulation function was in side the WITH_BULLET ifdef guard. |
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