Revision 9de5adc by Hans Goudey August 3, 2020, 22:28 (GMT) |
Fix: Remove debug print added mistakenly This print whenever units are evaluated in number input was added in 45dbc38a8b15 mistakenly. |
Revision 4b99df2 by Hans Goudey August 3, 2020, 22:18 (GMT) |
Merge branch 'blender-v2.90-release' |
Revision fbc3c1b by Hans Goudey August 3, 2020, 22:12 (GMT) |
Fix (unreported): Bevel tool custom profile uses wrong segments number The bevel code initialized the CurveProfile with the "higher power of 2" segments after the normal number of segments, leaving the widget in an incorrect state after the calculation. A simple fix is to re-order the initializations, doing the input number second. |
Revision 862d79f by Hans Goudey August 3, 2020, 21:40 (GMT) |
Cleanup: Reduce indentation in function |
Revision 452b896 by Hans Goudey August 3, 2020, 19:33 (GMT) |
Ocean Modifier: Fix render resolution only used for baking The modifier needs to check that the cached ocean has the correct resolution. |
Revision b5c7374 by Hans Goudey August 3, 2020, 18:00 (GMT) |
Cleanup: Avoid double operator name lookup |
August 3, 2020, 16:37 (GMT) |
UI: Change Header Position Label 'Default' to 'Keep Existing' 'Default' actually means 'Keep Existing' and it makes more sense to display the more descriptive label. Differential Revision: https://developer.blender.org/D7614 |
Revision 10590b0 by Julian Eisel August 3, 2020, 16:26 (GMT) |
Fix missing shortcut indicators and crash on shortcut change Fixes T78346. The shortcut display and change code is context sensitive. To make it work correctly the context needs to be set properly. When executing operators from the dropdowns, the active region is the header, but the shortcut handlers are set for the main region. So make sure that is used instead. This also sets the main region active for context menu operators, where this issue shouldn't be present. Doing it anyway shouldn't hurt though and fixes this issue in case somebody displays the context menu in the header as dropdown too. |
Revision e9bcf09 by Bastien Montagne August 3, 2020, 15:42 (GMT) |
Cleanup: Typos in comments. |
Revision 3593dff by Joerg Mueller August 3, 2020, 15:42 (GMT) |
Revision d66009f by Sebastián Barschkis August 3, 2020, 15:39 (GMT) |
Fluid: Adjustments to force component reset Instead of clearing forces at the end of the simulation step, they will now be cleared before writing to them, i.e. at the beginning of a step. Also cleaned up minor areas that I looked at while making this change. |
Revision f249207 by Philipp Oeser August 3, 2020, 14:24 (GMT) |
Merge branch 'blender-v2.90-release' |
Revision 473d950 by Philipp Oeser August 3, 2020, 14:20 (GMT) |
Fix T78536: Crash calling object.modifier_apply on an empty Caused by rB6add0cc88a0d. Maniphest Tasks: T78536 Differential Revision: https://developer.blender.org/D8440 |
August 3, 2020, 14:08 (GMT) |
Ocean Modifier: Add viewport resolution Following work done in 2.83, the resolution control is now a real level-of-detail parameter. It is now useful to be able to set the resolution for display independently from render. This is true for both mesh generation and mesh deformation modes. For compatibility with old scenes, resolution is retained and is the render resolution. Old modifiers loaded have the value of resolution also applied to viewport resolution. This allows newer modifiers to be used in older versions without trouble Differential Revision: https://developer.blender.org/D8336 |
Revision 30b52b6 by Bastien Montagne August 3, 2020, 13:15 (GMT) |
Merge branch 'blender-v2.90-release' |
Revision 2bb7378 by Bastien Montagne August 3, 2020, 13:11 (GMT) |
Fix T79222: Assert due to multiple building of same scene sequencer in depsgraph. Just check and skip building if it has already been done before. Thanks to @sergey for the help. |
Revision 92f6f6d by Joerg Mueller August 3, 2020, 12:21 (GMT) |
Audaspace: port documentation bugfix from upstream. |
Revision 61eec61 by Campbell Barton August 3, 2020, 11:14 (GMT) |
Merge branch 'blender-v2.90-release' into master |
Revision 3f94f47 by Campbell Barton August 3, 2020, 11:12 (GMT) |
Fix T79482: Triangulate quads with 'Beauty' can make zero area faces |
Revision 1c4a695 by Julian Eisel August 3, 2020, 11:01 (GMT) |
Merge branch 'blender-v2.90-release' |
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