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Revision 14b77b3 by Julian Eisel
August 3, 2020, 11:00 (GMT)
Fix T78428: Checkbox labels don't highlight on mouse-over in popovers

The text colors set by the general widget state function
(`widget_state()`) would always be overriden by the menu-back text
colors to avoid contrast issues. This would only respect the selected
state, not other states.

Address this now by changing the input theme colors to use the menu-back
ones, rather than overriding after the fact (calling `widget_state()`).
August 3, 2020, 10:40 (GMT)
Merge branch 'blender-v2.90-release'
August 3, 2020, 10:38 (GMT)
Fix T78266: Mantaflow: changing flow type (fire -> fire + smoke) resets Surface Emission

Changing the surface distance through the flow type is inappropriate here. It had been added to ensure that liquids / smoke use a different emission value.

Now the value will only be changed when changing from a gas to a liquid emitter or, vice-versa, when changing from a liquid to a gas emitter.
August 3, 2020, 10:36 (GMT)
Merge branch 'blender-v2.90-release'
August 3, 2020, 10:35 (GMT)
Fix parameters in bpy.props.StringProperty Python API docs

There is a parameter typo in Python API document about bpy.props.StringProperty.
This patch fixes this.

Also this patch should apply to 2.90 branch as well.

Reviewed By: Grische, mont29

Differential Revision: https://developer.blender.org/D8430
Revision 633e9ce by Julian Eisel
August 3, 2020, 10:11 (GMT)
Merge branch 'blender-v2.90-release'
Revision 057f3f2 by Julian Eisel
August 3, 2020, 09:57 (GMT)
Fix T78575: Assert when using UILayout.prop_tabs_enum

Code required the tabs to be placed in an aligned region. Code should
work fine even for unaligned regions though, so I don't see a reason to
forbid this.
August 3, 2020, 08:44 (GMT)
Install_deps: add libgmp as default dependency.

This is a common system library, no need for fancy building this time...

Part of D8384.
August 3, 2020, 08:30 (GMT)
Merge branch 'blender-v2.90-release'
August 3, 2020, 08:30 (GMT)
Building: Add ceres to Ninja's heavy jobs pool.

Some files in this library require more than 1.5Gb to build, so they
also belong to the 'heavy' pool.
August 3, 2020, 08:03 (GMT)
Merge branch 'blender-v2.90-release' into master
August 3, 2020, 08:01 (GMT)
Fix T79440: Deform modifiers fail in edit-mode when not first

Lattice, armature & curve only worked when an edit-mesh was passed in,
the mesh argument was being ignored.

Regression in 9f5833798caf9
August 3, 2020, 05:14 (GMT)
Cleanup: remove unused code, update comments
August 3, 2020, 05:14 (GMT)
Cleanup: remove trailing space, newlines at eof
August 3, 2020, 05:13 (GMT)
Merge branch 'blender-v2.90-release' into master
August 3, 2020, 04:48 (GMT)
Mesh: correct negative material indices when validating

Fixes corrupt mesh from T79451.
August 3, 2020, 01:44 (GMT)
Cycles: add support for rendering deformation motion blur from Alembic caches.

This patch adds the ability to render motion blur from Alembic caches.
The motion blur data is derived from a velocity attribute whose name has
to be defined by the user through the MeshSequenceCache modifier, with a
default value of ".velocities", which is the standard name in Alembic
for the velocity property, although other software may ignore it and
write velocity with their own naming convention (e.g. "v" in Houdini).

Furthermore, a property was added to define how the velocity vectors
are interpreted with regard to time : frame or second. "Frame"
means that the velocity is already scaled by the time step and we do not
need to modify it for it to look proper. "Second" means that the unit
the velocity was measured in is in seconds and so has to be scaled by
some time step computed here as being the time between two frames (1 /
FPS, which would be typical for a simulation). This appears to be
common, and is the default behavior.

Another property was added to control the scale of the velocity to
further modify the look of the motion blur.

Reviewed By: brecht, sybren

Differential Revision: https://developer.blender.org/D2388
August 2, 2020, 20:10 (GMT)
Particles: new Age Reached Event, Kill Particle and Random Float node

The hardcoded age limit is now gone. The behavior can be implemented
with an Age Reached Event and Kill Particle node. Other utility nodes
to handle age limits of particles can be added later. Adding an
Age Limit attribute to particles on birth will be useful for some effects,
e.g. when you want to control the color or size of a particle over its
life time.

The Random Float node takes a seed currently. Different nodes will
produce different values even with the same seed. However, the same
node will generate the same random number for the same seed every
time. The "Hash" of a particle can be used as seed. Later, we'd want
to have more modes in the node to make it more user friendly.
Modes could be: Per Particle, Per Time, Per Particle Per Time,
Per Node Instance, ...
Also a Random Vector node will be useful, as it currently has to be
build using three Random Float nodes.
August 2, 2020, 19:00 (GMT)
Merge branch 'blender-v2.90-release'
August 2, 2020, 18:54 (GMT)
Fix T67181: Only the first added movie strip will have audio below

Find free slot first for sound strips then for movie strips.
This patch also fixes issue where all strips were added to channel 2 by default.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D8339
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021