Revision 5095e4f by Julian Eisel November 3, 2021, 10:57 (GMT) |
UI: Display disabled-hint when dragging material outside object mode Display a "disabled hint" (text explaining why something isn't possible) when dragging a material over the 3D View, while being in edit mode or so (anything that isn't object mode). |
Revision bdf6665 by Jacques Lucke November 3, 2021, 09:54 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision b55bddd by Jacques Lucke November 3, 2021, 09:54 (GMT) |
Fix T91862: do type conversion when data enters or exists node group The geometry node evaluator now has access to the entire socket path from the node that produces a value to the node that uses it. This allows the evaluator to make decisions about at which points in the path the value should be converted. Multiple conversions may be necessary under some circumstances with nested node groups. Differential Revision: https://developer.blender.org/D13034 |
Revision 2b12b4c by Jacques Lucke November 3, 2021, 09:42 (GMT) |
Fix: make sure geometry owns mesh before taking ownership Differential Revision: https://developer.blender.org/D13075 |
Revision e1f1b08 by Campbell Barton November 3, 2021, 04:56 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision 6875962 by Campbell Barton November 3, 2021, 04:52 (GMT) |
Fix T92053: Industry compatible key-map fallback tools don't work Caused by c9d9bfa84ad5cb985e3feccffa702b2f3cc2adf8. Support for fallback tools with right-click select needed the industry compatible key-map to be updated. |
Revision cea7ee7 by Campbell Barton November 3, 2021, 00:49 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision 7996b49 by Campbell Barton November 3, 2021, 00:42 (GMT) |
Cleanup: spelling |
Revision 8dbca01 by Campbell Barton November 3, 2021, 00:24 (GMT) |
Fix T92515: Incorrect translation when scaling pose bones |
Revision ac0eefe by Hans Goudey November 2, 2021, 23:22 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision 1139282 by Hans Goudey November 2, 2021, 22:38 (GMT) |
Fix T92316: Inconsistent name for Set Curve Tilt node |
Revision c4b7384 by Harley Acheson November 2, 2021, 21:28 (GMT) |
BLF: Remove Thread Locking For Font Metrics This patch removes the need to lock the thread just to get to some generic (not glyph-specific) font metrics. See D12976 for more details. Differential Revision: https://developer.blender.org/D12976 Reviewed by Campbell Barton |
Revision f674176 by Brecht Van Lommel November 2, 2021, 20:24 (GMT) |
Fix T85676: Cycles EXR merging not working with some single layer EXRs If there is only a layer without a name, use metadata from the first cycles layer in the metadata, if any. |
Revision 8c58838 by Hans Goudey November 2, 2021, 20:23 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision a72ed0b by Hans Goudey November 2, 2021, 20:22 (GMT) |
Cleanup: Improve curve point attribute assert This properly checks the order of point domain attributes on each spline, and avoids the map, which makes the code easier to understand. The assert is also added to realizing instances and the join node. Differential Revision: https://developer.blender.org/D13071 |
Revision 18392ce by Hans Goudey November 2, 2021, 20:16 (GMT) |
Fix T92652: Joining curves breaks point attribute order Currently the curve to mesh node relies on the order of attributes being the same on every spline. This is a worthwhile assumption, because it will allow removing the attribute name storage duplication on every spline in the future. However, the join geometry node broke this order, since it just created new attributes without any regard to the order. To fix this, I added a "reorder" step after all the merged attributes have been created, the types have been joined, etc. It should be possible to change this code so that the attributes are added with the right order in the first place, but I would like to do that after refactoring spline attribute storage, and not for 3.0. Differential Revision: https://developer.blender.org/D13074 |
Revision 5cd1210 by Hans Goudey November 2, 2021, 18:44 (GMT) |
Merge branch 'blender-v3.0-release' |
Revision 7aa311e by Hans Goudey November 2, 2021, 18:43 (GMT) |
Cleanup: Add function to get attribute ID from custom data layer |
Revision 48e2a15 by Brecht Van Lommel November 2, 2021, 17:56 (GMT) |
Fix T77681, T92634: noise texture artifacts with high detail We run into float precision issues here, clamp the number of octaves to one less, which has little to no visual difference. This was empirically determined to work up to 16 before, but with additional inputs like roughness only 15 appears to work. Also adds misisng clamp for the geometry nodes implementation. |
Revision 3dcd042 by Sergey Sharybin November 2, 2021, 17:38 (GMT) |
Merge branch 'blender-v3.0-release' |
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