Revision 4186607 by Brecht Van Lommel June 4, 2020, 12:37 (GMT) |
Cleanup: remove unused flag |
June 4, 2020, 12:31 (GMT) |
Fix T77276: Generating Python API docs raises many warnings |
Revision 10b34ad by Clément Foucault June 4, 2020, 12:17 (GMT) |
GPUShaderInterface: Change builtin array to array of location/bind This reduce the base size of the shaderinterface from 400 to 136 bytes. Improves memory usage and cache coherency when querying a lot of uniforms at once. |
Revision 5837de6 by Clément Foucault June 4, 2020, 12:17 (GMT) |
Cleanup: DRW: Add comment and remove bitfields. |
Revision 7534bbf by Clément Foucault June 4, 2020, 12:17 (GMT) |
GPUShaderInterface: Add Builtin Uniform blocks query This makes the query of theses mandatory uniforms faster. |
Revision 1438c1c by Brecht Van Lommel June 4, 2020, 11:49 (GMT) |
Merge branch 'blender-v2.83-release' |
June 4, 2020, 11:48 (GMT) |
Fix T77073: Objects cannot be activated after collection exclude When excluding a collection containing the active object in either texture paint or particle edit mode, the object could not be reactivated when the collection was re-enabled. This is because the object's mode was left in TEXTURE_PAINT or PARTICLE_EDIT, and the activation code did not have cases to handle these modes. This moves the code that is run when toggling out of texture paint or particle edit modes to functions so activation can properly toggle off the respective interaction mode. |
Revision c7c3908 by Campbell Barton June 4, 2020, 11:36 (GMT) |
Cleanup: split particle & texture paint mode switching into utility functions |
Revision 0f32029 by Clément Foucault June 4, 2020, 10:57 (GMT) |
Fix T77315 Overlay: Selection Highlighting not working with complex scene Was caused by a UBO bind to the wrong slot. |
Revision 7801791 by Campbell Barton June 4, 2020, 10:24 (GMT) |
Fix error removing the image paint cursor Mix up with imapaint.paintcursor & imapaint.paint.paint_cursor Remove imapaint.paintcursor since it wasn't used. Also rename paint_cursor_start_explicit() to paint_cursor_start(), removing the existing paint_cursor_start() since it took the paint struct from the context, a value that's known by all callers. |
Revision 465a9f6 by Campbell Barton June 4, 2020, 08:41 (GMT) |
Cleanup: remove window manager argument for paint cursor API This caused an additional argument when exiting object modes and many other low level functions which don't need to access context. This simplifies fixing T77073. |
Revision 1a23b0b by Bastien Montagne June 4, 2020, 08:26 (GMT) |
Revision f9892bd by Philipp Oeser June 4, 2020, 07:49 (GMT) |
Fix T77264: Mantaflow: Liquid checkbox doesn't turn on while switching between fluid types When switching to gas, the fluids were not actually destroyed, leading to the situation that they were then destroyed when actually switching to liquid. Maniphest Tasks: T77264 Differential Revision: https://developer.blender.org/D7907 |
Revision 244ed64 by Antonio Vazquez June 4, 2020, 07:37 (GMT) |
GPencil: Improve selection in Fill areas Now when use selection if the selection area is inside a filled area, the stroke is selected. Before it was necessary to select the border of the stroke. |
Revision fe13f3d by Campbell Barton June 4, 2020, 07:10 (GMT) |
UV: use selection for 'Seams from Islands' Use bmesh connectivity data to simplify logic. |
Revision 67a617e by Campbell Barton June 4, 2020, 06:23 (GMT) |
Cleanup: move auto-execute operators into userpref_ops.c |
Revision 7aa4708 by Campbell Barton June 4, 2020, 06:10 (GMT) |
Cleanup: update sections for wm_files.c |
June 4, 2020, 03:23 (GMT) |
UI: more informative light energy description based on light type |
Revision 67b10fc by Campbell Barton June 4, 2020, 02:40 (GMT) |
Fix error in recent fix for T77290 |
Revision b94ab93 by Germano Cavalcante June 3, 2020, 18:45 (GMT) |
Eyedropper: Support get samples from other windows This fix T77226 Differential Revision: https://developer.blender.org/D7910 |
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