Revision 52cff88 by Campbell Barton March 26, 2020, 04:32 (GMT) |
Fix crash when make proxy failed to assign a proxy |
Revision a8e749f by Campbell Barton March 26, 2020, 04:32 (GMT) |
Fix crash setting the brush with the current brush was unset |
Revision ffd26b4 by Campbell Barton March 26, 2020, 04:32 (GMT) |
Fix crash closing a window in background mode |
Revision 7354f07 by Campbell Barton March 26, 2020, 04:32 (GMT) |
Cleanup: use doxy sections & add missing sections |
Revision ba8d819 by Brecht Van Lommel March 26, 2020, 00:29 (GMT) |
Fix T74417: Freestyle render removes image texture users This simplifies freestyle render pipeline integration so we don't have to do much manual ID user management at all. The complexity here was legacy from Blender Internal. Based on fix provided by Sybren A. St�vl. |
Revision 366cb3a by Brecht Van Lommel March 25, 2020, 23:02 (GMT) |
Fix T74711: tiling brush option in image editor not working anymore This makes it work again at least for the non-UDIM case. For UDIM it's not great still but I'll consider that a known limitation. A proper solution is probably to find the closest tile at the start of the stroke and then only paint in that one tile for the rest of the stroke. |
Revision 99e693d by Brecht Van Lommel March 25, 2020, 22:29 (GMT) |
UI: rename image source Tiled to UDIM Tiles for easier discovery |
Revision d554cf8 by Brecht Van Lommel March 25, 2020, 22:14 (GMT) |
Fix T75090: crash with old NVIDIA drivers after overlay refactor Work around GLSL compiler bug with backslash in preprocessor macros. |
Revision 6681a33 by Antonio Vazquez March 25, 2020, 17:46 (GMT) |
GPencil: Fix unreported Threshold parameter visible in wrong context The threshold only must be vsisible in Segment mode. |
Revision acd84ab by Antonio Vazquez March 25, 2020, 17:46 (GMT) |
GPencil: Fix unreported missing parameter for Cutter tool |
Revision d751491 by Brecht Van Lommel March 25, 2020, 17:44 (GMT) |
Fix error after recent change when WITH_INTERNATIONAL=OFF Always need to install font files now. |
Revision 59aaba7 by Philipp Oeser March 25, 2020, 15:52 (GMT) |
Cleanup: typo in print |
Revision 68e341e by Brecht Van Lommel March 25, 2020, 15:39 (GMT) |
UI: remove non-unicode font and simplify default font loading code There is no need to have another font embedded in the Blender executable, we can assume the bundled font exists. In the future we may provide a fallback if the font specified by the user in the preferences is missing a character, but that can use our bundled international font. Differential Revision: https://developer.blender.org/D6854 |
Revision 9070999 by Brecht Van Lommel March 25, 2020, 15:39 (GMT) |
UI: always use international font This means Blender can display more text correctly without having to enable user interface translation. Previously the quality of the font was lower, but that has been fixed now. The font files have now been ungzipped, which results in faster file loading as Freetype can read only the parts of the file that it needs. Blender download size should not increase since the release package is compressed. This includes improvements for Cyrillic characters from the latest DejaVu Sans fonts from D6960, contributed by Harley Acheson. Fixes T74097. Differential Revision: https://developer.blender.org/D6854 |
Revision f48d15a by Brecht Van Lommel March 25, 2020, 15:39 (GMT) |
Cycles: limit number of processes compiling OpenCL kernel based on memory The numbers here can probably be tweaked to be better, but it's hard to predict and this should at least avoid excessive memory swapping. Fixes T57064. |
Revision e5f7b31 by Julian Eisel March 25, 2020, 15:09 (GMT) |
Fix VR viewer offset on session start with no positional tracking The current viewer pose position as determined by the OpenXR runtime would be applied as offset. This offset should however only be set when toggling the positional tracking while the session already runs. |
Revision 04ab677 by Sebastián Barschkis March 25, 2020, 15:08 (GMT) |
Fluid: Small fix for secondary particles Small tweak to ensure index will not run out of bounds during secondary particle computation. |
March 25, 2020, 14:45 (GMT) |
Alpha hash support for hair in EEvee This patch adds support for alpha hash for hair rendering in EEvee. Here's a comparison of with alpha hashing: {F7588610} And no alpha hashing: {F7588615} Note that this needs "soft shadows" enabled, otherwise shadows will be noisy; here's a render with soft shadows disabled: {F7588621} Reviewed By: fclem Differential Revision: https://developer.blender.org/D5221 |
Revision b4c05a9 by Campbell Barton March 25, 2020, 10:24 (GMT) |
Cleanup: use doxy sections |
Revision 567212c by Campbell Barton March 25, 2020, 08:42 (GMT) |
Fix T74846: UV gizmo swaps X/Y |
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