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February 10, 2020, 18:37 (GMT)
Fix T66349: Add missing update for face orientation overlay

This forces the full geometry when that overlay is enabled.
I would rather not support this and leave that bug as a know issues/
limitation because this is terrible for performance and people may not
be aware that by enabling the option they are disabling the
optimization.

Reviewed By: jbakker

Maniphest Tasks: T66349

Differential Revision: https://developer.blender.org/D6552
February 10, 2020, 18:11 (GMT)
Cleanup: Fix warning (unused variable)
February 10, 2020, 17:05 (GMT)
Cleanup: Rename `BKE_library_override_` functions to `BKE_lib_override_library_`

pqrt of T72604.
February 10, 2020, 16:36 (GMT)
Updated install_deps to latest required OSL/LLVM.
February 10, 2020, 16:27 (GMT)
CTest: Disable the cross test from the avxf unit tests.

Test fails on AVX2, I'll look into this but until the
cause is determined the test will be disabled
February 10, 2020, 16:10 (GMT)
Refactor: move `Library`-specific functions into proper `BKE_library` file.

Even though we do not have much of those, this might change in the
future, and in any case having specific functions for this ID type in
generic `BKE_lib` area was really confusing.
February 10, 2020, 15:54 (GMT)
Fix mismatch in BKE headers' multi-include safeguards naming.

Forgot to update those in recent `BKE_lib_` files renames.
February 10, 2020, 15:31 (GMT)
Cleanup CLOG identifiers in BKE_lib' implementation files.
February 10, 2020, 15:26 (GMT)
Merge branch 'blender-v2.82-release'
February 10, 2020, 15:25 (GMT)
Fix unreported: Packing/unpacking errors don't mention tiled images

Thanks to @dfelinto for spotting this!
February 10, 2020, 15:21 (GMT)
GPencil: Fix unreported missing annotation popover menu

This was introduced when annotations was splited.
February 10, 2020, 15:12 (GMT)
Fix T73713: Tiled textures (UDIM) getting lost when saving the .blend but not the textures

The issue here is simple, IMA_SRC_TILED was missing from a check for whether the image should
be saved.

Note that tiled images won't be automatically saved if they have never been saved before.
For single images this is handled by packing them, but packing of tiled images isn't
supported yet.

However, in that case the file closing dialog will at least show a warning now instead of
completely ignoring tiled images.
February 10, 2020, 14:56 (GMT)
Cleanup/Refactor: Move ID deletion into its own .c file.

Having functions defined in `BKE_lib_id.h` implemented into
`lib_remap.c` was confusing at best.

Besides trivial code splitting and header includes cleanup, had to add a
new `lib_intern.h` header for callbacks used by both remapping and
deletion code.
February 10, 2020, 14:33 (GMT)
BLI: add utilities for defining non-movable and non-copyable classes

Structs and classes can subclass these member-free classes privately.
Then they become non-movable, non-copyable or both.
February 10, 2020, 14:07 (GMT)
USD: Install USD library via install_deps.sh

This commit adds the download, extract, patch, build, and install of the
Universal Scene Description (USD) library to the `install_deps.sh`
script.

Reviewed By: mont29, LazyDodo

Differential Revision: https://developer.blender.org/D6478
February 10, 2020, 14:05 (GMT)
Cleanup: Add basic doc about each `BKE_main` and `BKE_lib` files.

Including expected prefixes for functions in those files.

Part of T72604.
February 10, 2020, 13:21 (GMT)
Fix missed include update in recent BKE_library renaming.
February 10, 2020, 13:09 (GMT)
BLI: improve various C++ data structures

The changes come from the `functions` branch, where I'm using
these structures a lot.

This also includes a new `BLI::Optional<T>` type, which is similar
to `std::Optional<T>` which can be used when Blender starts using
C++17.
February 10, 2020, 12:52 (GMT)
Cycles: internal support for constant object/mesh attribute values

None are currently exported from Blender, this fixes the Cycles side
implementation.

Differential Revision: https://developer.blender.org/D6794
February 10, 2020, 12:26 (GMT)
UI: Graph Editor Show Cursor panel

Make the Graph Editor Cursor panel fit in and use the split layout.

Also removed the snap buttons, since they were only a subset of the snapping possibilities, all of which are in Key > Snap anyway, and also in the context menu.

Update the theme to use correct hierarchy progression like in other editors.

Differential Revision: https://developer.blender.org/D6785

Reviewed by Brecht van Lommel
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021