Blender Git Loki

Blender Git "simulation-tree" branch commits.

Page: 29 / 121

November 13, 2019, 14:29 (GMT)
new group nodes
November 13, 2019, 13:55 (GMT)
initial group input node
November 13, 2019, 13:23 (GMT)
bring back Clamp and Map Range nodes
November 13, 2019, 12:48 (GMT)
initial Closest Point on Object node
November 13, 2019, 11:40 (GMT)
Make Particle Info node a normal function
November 13, 2019, 11:02 (GMT)
pass MFContext directly
November 13, 2019, 10:53 (GMT)
pass MFParams directly
November 13, 2019, 10:29 (GMT)
pass MFMask directly
November 12, 2019, 14:53 (GMT)
testing another way to use multi function contexts
November 12, 2019, 13:26 (GMT)
fix default node tree
November 12, 2019, 13:16 (GMT)
remove other forces, they should be build using Particle functions
November 12, 2019, 13:15 (GMT)
output vector from Perlin Noise node
November 12, 2019, 13:15 (GMT)
support mapping input vsockets to multiple new sockets
November 12, 2019, 10:00 (GMT)
new Custom Force and Perlin Noise node
November 12, 2019, 09:08 (GMT)
Merge branch 'master' into functions
November 8, 2019, 19:46 (GMT)
Merge branch 'functions' into functions-experimental-refactor
November 8, 2019, 19:46 (GMT)
Merge branch 'master' into functions
November 8, 2019, 19:34 (GMT)
fix Is In Group input
November 8, 2019, 19:33 (GMT)
bring back compare node
November 8, 2019, 18:50 (GMT)
change uint8_t to bool
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021