Blender Git "simulation-tree" branch commits. Page: 29 / 121 November 13, 2019, 14:29 (GMT) | new group nodes
| November 13, 2019, 13:55 (GMT) | initial group input node
| November 13, 2019, 13:23 (GMT) | bring back Clamp and Map Range nodes
| November 13, 2019, 12:48 (GMT) | initial Closest Point on Object node
| November 13, 2019, 11:40 (GMT) | Make Particle Info node a normal function
| November 13, 2019, 11:02 (GMT) | pass MFContext directly
| November 13, 2019, 10:53 (GMT) | pass MFParams directly
| November 13, 2019, 10:29 (GMT) | pass MFMask directly
| November 12, 2019, 14:53 (GMT) | testing another way to use multi function contexts
| November 12, 2019, 13:26 (GMT) | fix default node tree
| November 12, 2019, 13:16 (GMT) | remove other forces, they should be build using Particle functions
| November 12, 2019, 13:15 (GMT) | output vector from Perlin Noise node
| November 12, 2019, 13:15 (GMT) | support mapping input vsockets to multiple new sockets
| November 12, 2019, 10:00 (GMT) | new Custom Force and Perlin Noise node
| November 12, 2019, 09:08 (GMT) | Merge branch 'master' into functions
| November 8, 2019, 19:46 (GMT) | Merge branch 'functions' into functions-experimental-refactor
| November 8, 2019, 19:46 (GMT) | Merge branch 'master' into functions
| November 8, 2019, 19:34 (GMT) | fix Is In Group input
| November 8, 2019, 19:33 (GMT) | bring back compare node
| November 8, 2019, 18:50 (GMT) | change uint8_t to bool
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