| September 9, 2021, 21:06 (GMT) | 
| Remove now unused function. | 
| September 9, 2021, 14:09 (GMT) | 
| Fix linking error in MSVC. | 
| September 9, 2021, 13:52 (GMT) | 
| Merge branch 'master' into subdivision_work | 
| September 9, 2021, 11:13 (GMT) | 
| Make use of GPUVertBuf directly from the OSD Blender API, revise how wrapped buffers are created. | 
| September 7, 2021, 22:09 (GMT) | 
| Fix typo. | 
| September 7, 2021, 22:07 (GMT) | 
| Rename GPUPatchMap to DRWPatchMap. | 
| September 7, 2021, 22:05 (GMT) | 
| Cleanup code style for comments in draw/intern/shaders/. | 
| September 7, 2021, 21:59 (GMT) | 
| Fix crash when compiling face varying path evaluation shader. | 
| September 7, 2021, 20:28 (GMT) | 
| Merge branch 'master' into subdivision_work | 
| September 6, 2021, 12:32 (GMT) | 
| Spinkle some const correctness. | 
| September 6, 2021, 12:26 (GMT) | 
| - EvalOutputAPI base class - rename some methods called "build*" to "wrap*" as this is a better indication at they do | 
| September 5, 2021, 18:02 (GMT) | 
| Fix build error on Windows. | 
| September 5, 2021, 17:24 (GMT) | 
| Fix compile error. | 
| September 5, 2021, 17:19 (GMT) | 
| Import changes from development branch | 
| September 5, 2021, 17:15 (GMT) | 
| Merge branch 'master' into subdivision_work | 
| August 31, 2021, 12:00 (GMT) | 
| Merge branch 'master' into subdivision_work | 
| August 31, 2021, 11:58 (GMT) | 
| Remove normals compression for the time being. | 
| August 31, 2021, 10:12 (GMT) | 
| Try to make compressed loop normals work. | 
| August 31, 2021, 09:12 (GMT) | 
| Cleanup, rename some functions. | 
| August 31, 2021, 08:56 (GMT) | 
| Store subdivision mesh in the object runtime. | 
|  | |


 Master Commits
 Master Commits MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021