| May 7, 2021, 13:53 (GMT) | 
| Rename to DRW_UNIFORM_VERTEX_BUFFER_AS_STORAGE | 
| May 7, 2021, 13:48 (GMT) | 
| Separate vertex and compute shaders. | 
| May 7, 2021, 13:25 (GMT) | 
| Draw: Bind vertex buffers on name. | 
| May 7, 2021, 13:13 (GMT) | 
| Merge branch 'temp-gpu-compute-shaders' into temp-gpu-compute-shader-hair | 
| May 7, 2021, 13:08 (GMT) | 
| Added support for device only index buffers. | 
| May 7, 2021, 12:08 (GMT) | 
| Remove obsolete `attach_buffers`. | 
| May 7, 2021, 12:02 (GMT) | 
| Add shader interface for shader storage buffers. | 
| May 7, 2021, 09:00 (GMT) | 
| Migrated to `GPU_*buf_bind_as_ssbo` | 
| May 7, 2021, 08:30 (GMT) | 
| Merge branch 'master' into temp-gpu-compute-shaders | 
| April 28, 2021, 12:36 (GMT) | 
| Remove unused code. | 
| April 28, 2021, 12:18 (GMT) | 
| Use attach vertex buffer. | 
| April 28, 2021, 11:18 (GMT) | 
| Merge branch 'temp-gpu-compute-shaders' into temp-gpu-compute-shader-hair | 
| April 28, 2021, 09:59 (GMT) | 
| Small cleanupSmall cleanups,s, | 
| April 28, 2021, 09:54 (GMT) | 
| Added device only vertex buffer. | 
| April 28, 2021, 09:34 (GMT) | 
| Use IBO buffer as a target for a compute shader. | 
| April 28, 2021, 07:52 (GMT) | 
| Test using direct opengl calls. | 
| April 28, 2021, 06:45 (GMT) | 
| Merge branch 'master' into temp-gpu-compute-shaders | 
| April 26, 2021, 13:14 (GMT) | 
| More research inside test cases. | 
| April 26, 2021, 11:35 (GMT) | 
| Use GPU calls for hair. | 
| April 26, 2021, 09:36 (GMT) | 
| Merge branch 'temp-gpu-compute-shaders' into temp-gpu-compute-shader-hair | 
|  | |


 Master Commits
 Master Commits MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021