October 18, 2019, 12:43 (GMT) |
Fix (unreported) VSE scene strip should not be able to set the scene to self Spotted while looking into T70845 Reviewers: sergey, ISS, campbellbarton Differential Revision: https://developer.blender.org/D6073 |
October 18, 2019, 12:43 (GMT) |
UI: Add missing workspace icon to link/append ID-Filters |
October 18, 2019, 12:43 (GMT) |
GPencil: Fix unreported problem when use Onion Skin in several windows The onion skin was nos displayed in secondary screens when disable the Onion switch or the Overlay in the main window. Added a check to verify if the main overlay and onion switches are enabled in any screen in order to generate the cache data. This is required to generate the onion skin and limit the times the cache is updated because the cache is generated only in the first screen and if the first screen has the onion disabled the cache for onion skin is not generated. The loop adds time, but always is faster than regenerate the cache all the times. Reviewed By: mendio, pepeland Differential Revision: https://developer.blender.org/D6049 |
October 18, 2019, 12:43 (GMT) |
Fix for building with Python 3.8 |
October 18, 2019, 12:43 (GMT) |
Fix T70838: crash on cycles render after recent fix My bad for not figuring out how to run our unittests since I got back to Windows. |
October 18, 2019, 12:43 (GMT) |
Cleanup: Fix warnings |
October 18, 2019, 12:43 (GMT) |
Fix T70771: Texture nodes in Compositor causes infinite update |
October 18, 2019, 12:43 (GMT) |
Fix GPL block in CMake file (using this to test the new server-side git hook) |
October 18, 2019, 12:43 (GMT) |
Fix T70590: Python Gizmo API misses opacity & anti-aliasing Thanks to @mano-wii for finding root cause. |
October 18, 2019, 12:43 (GMT) |
October 18, 2019, 12:43 (GMT) |
RNA: region_to_view took int's instead of floats Internally the function uses float's, RNA exposed args as int's. Python3.8 warns about int/float conversion in toolbar drawing code. |
October 18, 2019, 12:43 (GMT) |
Fix T70667: crash playing animation (after deleting rigid body obj) Was crashing due to RBW mssing shared->physics_world [which can happen when undoing the deletion of the last object in the world]. This can be gained back by BKE_rigidbody_validate_sim_world. Reviewed By: mont29 Maniphest Tasks: T70667 Differential Revision: https://developer.blender.org/D6037 |
October 18, 2019, 12:43 (GMT) |
October 18, 2019, 12:43 (GMT) |
Cleanup: clang format for rBb77da65e8c4d |
October 18, 2019, 12:43 (GMT) |
Cleanup: define PY_SSIZE_T_CLEAN for Python Silence deprecation warnings running with Python 3.8. |
October 18, 2019, 12:43 (GMT) |
Fix T68700: Incorrect 'absolute' timing of animated masks in the Video Sequence Editor Code in 'seq_render_mask' will effectively do BKE_mask_evaluate(mask_temp, mask->sfra + (cfra - fra_offset), true) where 'fra_offset' is zero for absolute and seq->start for relative. If we really want the scene's current frame (as advertised) if Mask Time is set to Absolute (effectively ignoring the Mask Settings start/end) we need to change the fra_offset from zero to mask->sfra. Also BKE_animsys_evaluate_animdata should take mask->sfra into account as well (otherwise mask animation [points] and other animation [e.g. opacity] will run out of sync) Reviewers: campbellbarton, ISS Maniphest Tasks: T68700 Differential Revision: https://developer.blender.org/D5495 |
October 18, 2019, 12:43 (GMT) |
Fix T70386: Crash when snapping to edges in specific situations The callbacks get elements through indexes, so make sure they're not "dirty". |
October 18, 2019, 12:43 (GMT) |
UI: increase precision for fps-base value The default precision displayed 1.001 as 1.00, leading to confusing final FPS values. Fixes T70827 |
October 18, 2019, 12:43 (GMT) |
Fix T70812: AppTemplate Splash image is not loading Allow different splash heights, without this changes the the default splash would stop app templates splash screen from loading. This also allows the default splash height to change without manually editing the layout. |
October 18, 2019, 12:43 (GMT) |
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