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Blender Git "vr_scene_inspection" branch commits.

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March 5, 2020, 11:46 (GMT)
Add XR_ prefix like now in master
March 5, 2020, 11:41 (GMT)
Merge branch 'soc-2019-openxr' into vr_scene_inspection
Revision 28321b0 by Julian Eisel (soc-2019-openxr, vr_scene_inspection)
March 5, 2020, 11:40 (GMT)
Merge branch 'temp-openxr-blenderside' into soc-2019-openxr
Revision 10d563b by Julian Eisel (soc-2019-openxr, vr_scene_inspection)
March 5, 2020, 11:36 (GMT)
Add XR_ prefix like now in master
Revision 812c4f4 by Julian Eisel (soc-2019-openxr, vr_scene_inspection)
March 5, 2020, 11:32 (GMT)
Merge branch 'temp-openxr-ghostxr' into temp-openxr-blenderside
Revision 75163f2 by Julian Eisel (soc-2019-openxr, vr_scene_inspection)
March 5, 2020, 11:20 (GMT)
Add XR_ prefix like now in master
March 5, 2020, 11:11 (GMT)
Merge branch 'temp-openxr-directx' into temp-openxr-ghostxr
March 5, 2020, 11:10 (GMT)
Merge branch 'master' into temp-openxr-directx
March 3, 2020, 17:38 (GMT)
Support mirroring the VR view in regular 3D Views

Adds a per 3D View option to mirror the 3D session view. When enabled,
the viewport (continuously) renders using the same location and rotation
as the 3D view. While navigation is disabled then, other interactions
are working, so you can select and edit data as usual.
To be precise, we use the pose of the centroid, not the ones used by the
eyes.

Extra attention was put into forbidding viewport navigation while the VR
mirror runs (it overrides the current viewpoint anyway). Tried to make
this a generic feature. There may still be some navigation operators
that are not covered. So using them while the mirror runs will have an
affect on what you see once you end the session or mirroring.

Quadview is preserved, only the un-locked view shows the mirror then.
All of this is runtime data, no state changes should end up being read
from saved files.
March 2, 2020, 14:50 (GMT)
Fix build error after changes from last merge
March 2, 2020, 14:49 (GMT)
Merge branch 'soc-2019-openxr' into vr_scene_inspection
March 2, 2020, 14:30 (GMT)
Merge branch 'temp-openxr-blenderside' into soc-2019-openxr
March 2, 2020, 14:12 (GMT)
Update oculus.json file for the Oculus runtime on Windows
March 2, 2020, 13:51 (GMT)
Fix compiler warning on Linux, swapping with wrong type
March 2, 2020, 13:51 (GMT)
Bring back vertically mirrored drawing for DirectX compatibility
March 2, 2020, 13:41 (GMT)
Always do versioning code, even with WITH_OPENXR disabled
March 2, 2020, 13:39 (GMT)
Always generate XR-RNA, even with WITH_OPENXR disabled
March 2, 2020, 13:31 (GMT)
Cleanup: Move struct forward declaration to top of header
March 2, 2020, 11:59 (GMT)
Merge branch 'temp-openxr-ghostxr' into temp-openxr-blenderside
March 2, 2020, 11:52 (GMT)
Merge branch 'temp-openxr-directx' into temp-openxr-ghostxr
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021